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Monte Carlo Methods for Volumetric Light Transport Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
The wide adoption of path-tracing algorithms in high-end realistic rendering has stimulated many diverse research initiatives. In this paper we present a coherent survey of methods that utilize Monte Carlo integration for ...
Accelerating Sphere Tracing
(The Eurographics Association, 2018)
This paper presents two performance improvements on sphere tracing. First, a sphere tracing variant designed to take optimal step sizes near planar surfaces is proposed. We demonstrate how relaxation is used to make this ...
Simple Techniques for a Novel Human Body Pose Optimisation Using Differentiable Inverse Rendering
(The Eurographics Association, 2022)
Human body 3D reconstruction has a wide range of applications including 3D-printing, art, games, and even technical sport analysis. This is a challenging problem due to 2D ambiguity, diversity of human poses, and costs in ...
Enhancing Spatiotemporal Resampling with a Novel MIS Weight
(The Eurographics Association and John Wiley & Sons Ltd., 2024)
In real-time rendering, optimizing the sampling of large-scale candidates is crucial. The spatiotemporal reservoir resampling (ReSTIR) method provides an effective approach for handling large candidate samples, while the ...