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State of the Art in Artistic Editing of Appearance, Lighting, and Material
(The Eurographics Association, 2014)
Mimicking the appearance of the real world is a longstanding goal of computer graphics, with several important applications in the feature-film, architecture and medical industries. Images with well-designed shading are ...
The Split Grid - A Hierarchical 1D-Grid-based Acceleration Data Structure for Ray Tracing
(The Eurographics Association, 2014)
We present a new acceleration structure for ray tracing called the Split Grid. Combining concepts of hierarchical grids, kd-trees and Bounding Volume Hierarchies (BVHs), our approach is based on the idea of nesting 1D-grids. ...
Quantifying 3D Shape Similarity Using Maps: Recent Trends, Applications and Perspectives
(The Eurographics Association, 2014)
Shape similarity is an acute issue in Computer Vision and Computer Graphics that involves many aspects of human perception of the real world, including judged and perceived similarity concepts, deterministic and probabilistic ...