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High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content
(The Eurographics Association, 2009)
In the last few years, researchers in the field of High Dynamic Range (HDR) Imaging have focused on providing tools for expanding Low Dynamic Range (LDR) content for the generation of HDR images due to the growing popularity ...
Acoustic Rendering and Auditory-Visual Cross-Modal Perception and Interaction
(The Eurographics Association, 2011)
In recent years research in the 3-Dimensional sound generation field has been primarily focussed upon new applications of spatialised sound. In the computer graphics community the use of such techniques is most commonly ...
Tone Reproduction and Physically Based Spectral Rendering
(Eurographics Association, 2002)
The ultimate aim of realistic graphics is the creation of images that provoke the same responses that a viewer would have to a real scene. This STAR addresses two related key problem areas in this effort which are located ...
Inhabited Virtual Heritage
(Eurographics Association, 2001)
Two techniques depending on the interest – accuracy and precision of the obtained object model shapes, • CAD systems, medical application. – visual realism and speed for animation of the reconstructed models, • internet ...
Tutorial on Inhabited Virtual Heritage
(Eurographics Association, 2002)
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Interaction in Distributed Virtual Environments
(The Eurographics Association, 2005)
This course will describe the main challenges faced when building engaging shared virtual environments supporting complex behaviour and interaction, and provide discussions on techniques that can be adopted to support some ...
Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage
(The Eurographics Association, 2008)
The tools and standards of best practice adopted by natural science and cultural heritage (CH) professionals will determine the digital future of natural science and CH digital imaging work. This tutorial discusses emerging ...
Rendering Interior Cultural Heritage Scenes Using Image-based Shooting
(The Eurographics Association, 2011)
Rendering interior cultural heritage scenes using physically based rendering with outdoor environment maps is computationally expensive using ray tracing methods, and currently difficult for interactive applications without ...
Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content
(The Eurographics Association, 2013)
In this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting ...
Photorealistic Augmented Reality
(Eurographics Association, 2003)
Augmenting real-world images with synthetic objects is becoming of increasing importance in both research and commercial applications, and encompasses aspects of fields such as mobile camera and display technology, computer ...