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    • Evaluation of the compressibility of Computer-Generated Holograms 

      Pimenta, Waldir; Santos, Luis P. (The Eurographics Association, 2015)
      We present a preliminary investigation of the compressibility of Physically-Based Computer-Generated Holograms (PB CGHs) as represented in various bases. The goal is to identify which bases, if any, are suitable for applying ...
    • Stochastic Depth Buffer Compression using Generalized Plane Encoding 

      Andersson, Magnus; Munkberg, Jacob; Akenine-Möller, Tomas (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational ...
    • A Survey of Compressed GPU-Based Direct Volume Rendering 

      Rodríguez, Marcos Balsa; Gobbetti, Enrico; Guitián, José A. Iglesias; Makhinya, Maxim; Marton, Fabio; Pajarola, Renato; Suter, Susanne K. (The Eurographics Association, 2013)
      Great advancements in commodity graphics hardware have favored GPU-based volume rendering as the main adopted solution for interactive exploration of rectilinear scalar volumes on commodity platforms. Nevertheless, long ...