29-Issue 8

Eurographics DL Repository

29-Issue 8

 

Recent Submissions

  • Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2010)
  • Poranne, R.; Gotsman, C.; Keren, D. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    We define a generalized distance function on an unoriented 3D point set and describe how it may be used to reconstruct a surface approximating these points. This distance function is shown to be a Mahalanobis distance in ...
  • Michael, D.; Chrysanthou, Y. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Computation of illumination with soft-shadows from all-frequency environment maps, is a computationally expensive process. Use of pre-computation add the limitation that receiver s geometry must be known in advance, since ...
  • Dammertz, H.; Keller, A.; Lensch, H. P. A. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    We present a physically based progressive global illumination system that is capable of simulating complex lighting situations robustly by efficiently using both light and eye paths. Specifically, we combine three distinct ...
  • Mattausch, Oliver; Scherzer, Daniel; Wimmer, Michael (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Ambient occlusion is a cheap but effective approximation of global illumination. Recently, screen-space ambient occlusion (SSAO) methods, which sample the frame buffer as a discretization of the scene geometry, have become ...
  • Andujar, C.; Brunet, P.; Chica, A.; Navazo, I. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    In this paper, we present an efficient approach for the interactive rendering of large-scale urban models, which can be integrated seamlessly with virtual globe applications. Our scheme fills the gap between standard ...
  • Urbano, C.; Magalhaes, L.; Moura, J.; Bessa, M.; Marcos, A.; Chalmers, A. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    In the last decade, an increasing number of techniques have been developed to reproduce high dynamic range imagery on traditional displays. These techniques, known as Tone Mapping Operators (TMOs), have been compared and ...
  • Rungjiratananon, W.; Kanamori, Y.; Nishita, T. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Animations of hair dynamics greatly enrich the visual attractiveness of human characters. Traditional simulation techniques handle hair as clumps or continuum for efficiency; however, the visual quality is limited because ...
  • McDonald, J. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Quaternions are used in many fields of science and computing, but teaching them remains challenging. Students can have a great deal of trouble understanding essentially what quaternions are and how they can represent ...
  • Kakimoto, M.; Tatsukawa, T.; Nishita, T. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    This paper proposes a method for displaying images at the fovea of the retina taking visual acuity into account. Previous research has shown that a point light source projected onto the retina forms an ellipse, which can ...
  • Ihrke, Ivo; Kutulakos, Kiriakos N.; Lensch, Hendrik P. A.; Magnor, Marcus; Heidrich, Wolfgang (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    This state of the art report covers reconstruction methods for transparent and specular objects or phenomena. While the 3D acquisition of opaque surfaces with Lambertian reflectance is a well-studied problem, transparent, ...
  • Liu, Y.; Veksler, O.; Juan, O. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Classic mosaic is an old and durable art form. Generating artificial classic mosaics from digital images is an interesting problem that has attracted attention in recent years. Previous approaches to mosaic generation are ...
  • Laramee, Robert S. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    This paper attempts to explain the mechanics of writing a research paper in visualization. This serves as a useful starting point for those who have never written a research paper before or have very little previous ...
  • Dalmau, Oscar; Rivera, Mariano; Alarcon, Teresa (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    We propose a general image and video editing method based on a Bayesian segmentation framework. In the first stage, classes are established from scribbles made by a user on the image. These scribbles can be considered as ...
  • Martinek, M.; Grosso, R.; Greiner, G. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    The ability to extract spatial features from 3D objects is essential for applications such as shape matching and object classification. However, designing an effective feature vector which is invariant with respect to ...
  • Gilles, B.; Reveret, L.; Pai, D. K. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Creating and animating subject-specific anatomical models is traditionally a difficult process involving medical image segmentation, geometric corrections and the manual definition of kinematic parameters. In this paper, ...
  • Park, Jinho; Seol, Yeongho; Cordier, Frederic; Noh, Junyong (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    Incense, candle smoke and cigarette smoke often exhibit smoke flows with a surface-like appearance. Although delving into well-known computational fluid dynamics may provide a solution to create such an appearance, we ...
  • Krecklau, L.; Pavic, D.; Kobbelt, L. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    We present the new procedural modeling language, (Generalized Grammar), which adapts various concepts from general purpose programming languages to provide high descriptive power with well-defined semantics and a simple ...
  • Lister, W.; Laycock, R.G.; Day, A.M. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    We present a method to accelerate the visualization of large crowds of animated characters. Linear-blend skinning remains the dominant approach for animating a crowd but its efficiency can be improved by utilizing the ...
  • Schmaltz, Christian; Gwosdek, Pascal; Bruhn, Andres; Weickert, Joachim (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    We introduce a new global approach for image dithering, stippling, screening and sampling. It is inspired by the physical principles of electrostatics. Repelling forces between equally charged particles create a homogeneous ...

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