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Deep Line Drawing Vectorization via Line Subdivision and Topology Reconstruction
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Vectorizing line drawing is necessary for the digital workflows of 2D animation and engineering design. But it is challenging due to the ambiguity of topology, especially at junctions. Existing vectorization methods either ...
High-Resolution Neural Face Swapping for Visual Effects
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
In this paper, we propose an algorithm for fully automatic neural face swapping in images and videos. To the best of our knowledge, this is the first method capable of rendering photo-realistic and temporally coherent ...
Line Art Colorization Based on Explicit Region Segmentation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
Automatic line art colorization plays an important role in anime and comic industry. While existing methods for line art colorization are able to generate plausible colorized results, they tend to suffer from the color ...
Relighting Humans in the Wild: Monocular Full-Body Human Relighting with Domain Adaptation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
The modern supervised approaches for human image relighting rely on training data generated from 3D human models. However, such datasets are often small (e.g., Light Stage data with a small number of individuals) or limited ...
Continuous Layout Editing of Single Images with Diffusion Models
(The Eurographics Association and John Wiley & Sons Ltd., 2023)
Recent advancements in large-scale text-to-image diffusion models have enabled many applications in image editing. However, none of these methods have been able to edit the layout of single existing images. To address this ...