Now showing items 1-4 of 4
Geometry Presorting for Implicit Object Space Partitioning
(The Eurographics Association and Blackwell Publishing Ltd., 2012)
We present a new data structure for object space partitioning that can be represented completely implicitly. The bounds of each node in the tree structure are recreated at run-time from the scene objects contained therein. ...
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Adaptive filtering techniques have proven successful in handling non-uniform noise in Monte-Carlo rendering approaches. A recent trend is to choose an optimal filter per pixel from a selection of non spatially-varying ...
Capture and Statistical Modeling of Arm-Muscle Deformations
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a comprehensive data-driven statistical model for skin and muscle deformation of the human shoulderarm complex. Skin deformations arise from complex bio-physical effects such as non-linear elasticity of muscles, ...
Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
With ever-increasing display resolution for wide field-of-view displays-such as head-mounted displays or 8k projectors- shading has become the major computational cost in rasterization. To reduce computational effort, we ...