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Sparse Rig Parameter Optimization for Character Animation
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
We propose a novel motion retargeting method that efficiently estimates artist-friendly rig space parameters. Inspired by the workflow typically observed in keyframe animation, our approach transfers a source motion into ...
Interactive Rigging with Intuitive Tools
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Rigging is a core element in the process of bringing a 3D character to life. The rig defines and delimits the motions of the character and provides an interface for an animator with which to interact with the 3D character. ...
Synthesizing Character Animation with Smoothly Decomposed Motion Layers
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
The processing of captured motion is an essential task for undertaking the synthesis of high‐quality character animation. The motion decomposition techniques investigated in prior work extract meaningful motion primitives ...
Deep Learning-Based Unsupervised Human Facial Retargeting
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
Traditional approaches to retarget existing facial blendshape animations to other characters rely heavily on manually paired data including corresponding anchors, expressions, or semantic parametrizations to preserve the ...
Data-guided Model Predictive Control Based on Smoothed Contact Dynamics
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
In this paper, we propose an efficient data-guided method based on Model Predictive Control (MPC) to synthesize a full-body motion. Guided by a reference motion, our method repeatedly plans the full-body motion to produce ...
Online Avatar Motion Adaptation to Morphologically-similar Spaces
(The Eurographics Association and John Wiley & Sons Ltd., 2023)
In avatar-mediated telepresence systems, a similar environment is assumed for involved spaces, so that the avatar in a remote space can imitate the user's motion with proper semantic intention performed in a local space. ...