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Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
With ever-increasing display resolution for wide field-of-view displays-such as head-mounted displays or 8k projectors- shading has become the major computational cost in rasterization. To reduce computational effort, we ...
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Adaptive filtering techniques have proven successful in handling non-uniform noise in Monte-Carlo rendering approaches. A recent trend is to choose an optimal filter per pixel from a selection of non spatially-varying ...
Geometry Presorting for Implicit Object Space Partitioning
(The Eurographics Association and Blackwell Publishing Ltd., 2012)
We present a new data structure for object space partitioning that can be represented completely implicitly. The bounds of each node in the tree structure are recreated at run-time from the scene objects contained therein. ...