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Eye-Centered Color Adaptation in Global Illumination
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Color adaptation is a well known ability of the human visual system (HVS). Colors are perceived as constant even though the illuminant color changes. Indeed, the perceived color of a diffuse white sheet of paper is still ...
Boundary-Aware Extinction Mapping
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We introduce Boundary-Aware Extinction Maps for interactive rendering of massive heterogeneous volumetric datasets. Our approach is based on the projection of the extinction along light rays into a boundary-aware function ...
Combustion Waves on the Point Set Surface
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper introduces a combustion model of heat transfer and fuel consumption for the propagation of a fire front on a point cloud surface. The heat transfer includes the heat advection by the airflow as well as diffusion, ...
Animated 3D Line Drawings with Temporal Coherence
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Producing traditional animation is a laborious task where the key drawings are first drawn by artists and thereafter inbetween drawings are created, whether it is by hand or computer-assisted. Auto-inbetweening of these ...
Synthetic Controllable Turbulence Using Robust Second Vorticity Confinement
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Capturing fine details of turbulence on a coarse grid is one of the main tasks in real-time fluid simulation. Existing methods for doing this have various limitations. In this paper, we propose a new turbulence method that ...
Topology Aware Data-Driven Inverse Kinematics
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Creating realistic human movement is a time consuming and labour intensive task. The major difficulty is that the user has to edit individual joints while maintaining an overall realistic and collision free posture. Previous ...
Synthesizing Two-character Interactions by Merging Captured Interaction Samples with their Spacetime Relationships
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Existing synthesis methods for closely interacting virtual characters relied on user-specified constraints such as the reaching positions and the distance between body parts. In this paper, we present a novel method for ...
Robust Image Denoising Using a Virtual Flash Image for Monte Carlo Ray Tracing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose an efficient and robust image-space denoising method for noisy images generated by Monte Carlo ray tracing methods. Our method is based on two new concepts: virtual flash images and homogeneous pixels. Inspired ...
Improving Memory Space Efficiency of Kd-tree for Real-time Ray Tracing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Compared with its competitors such as the bounding volume hierarchy, a drawback of the kd-tree structure is that a large number of triangles are repeatedly duplicated during its construction, which often leads to inefficient, ...
Level-of-Detail Streaming and Rendering using Bidirectional Sparse Virtual Texture Functions
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Bidirectional Texture Functions (BTFs) are among the highest quality material representations available today and thus well suited whenever an exact reproduction of the appearance of a material or complete object is required. ...