Search
Now showing items 1-2 of 2
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
(The Eurographics Association and Blackwell Publishing, Inc, 2004)
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic sound effects. This paper proposes a method for ...
A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Recently, many techniques using computational fluid dynamics have been proposed for the simulation of natural phenomena such as smoke and fire. Traditionally, a single grid is used for computing the motion of fluids. When ...