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Quad‐Mesh Generation and Processing: A Survey
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral ...
Computing Extremal Quasiconformal Maps
(The Eurographics Association and Blackwell Publishing Ltd., 2012)
Conformal maps are widely used in geometry processing applications. They are smooth, preserve angles, and are locally injective by construction. However, conformal maps do not allow for boundary positions to be prescribed. ...
Interactive Modeling of Mechanical Objects
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Objects with various types of mechanical joints are among the most commonly built. Joints implement a vocabulary of simple constrained motions (kinematic pairs) that can be used to build more complex behaviors. Defining ...