Browsing Computer Graphics Forum by Author "Zheng, Jianmin"
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Half‐body Portrait Relighting with Overcomplete Lighting Representation
Song, Guoxian; Cham, Tat‐Jen; Cai, Jianfei; Zheng, Jianmin (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)We present a neural‐based model for relighting a half‐body portrait image by simply referring to another portrait image with the desired lighting condition. Rather than following classical inverse rendering methodology ... -
Shading‐Based Surface Recovery Using Subdivision‐Based Representation
Deng, Teng; Zheng, Jianmin; Cai, Jianfei; Cham, Tat‐Jen (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)This paper presents subdivision‐based representations for both lighting and geometry in shape‐from‐shading. A very recent shading‐based method introduced a per‐vertex overall illumination model for surface reconstruction, ... -
Unsupervised Dense Light Field Reconstruction with Occlusion Awareness
Ni, Lixia; Jiang, Haiyong; Cai, Jianfei; Zheng, Jianmin; Li, Haifeng; Liu, Xu (The Eurographics Association and John Wiley & Sons Ltd., 2019)Light field (LF) reconstruction is a fundamental technique in light field imaging and has applications in both software and hardware aspects. This paper presents an unsupervised learning method for LF-oriented view synthesis, ...