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    • 38-Issue 4
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    Quantifying the Error of Light Transport Algorithms

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    Date
    2019
    Author
    Celarek, Adam
    Jakob, Wenzel
    Wimmer, Michael ORCID
    Lehtinen, Jaakko
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    Abstract
    This paper proposes a new methodology for measuring the error of unbiased physically based rendering algorithms. The current state of the art includes mean squared error (MSE) based metrics and visual comparisons of equal-time renderings of competing algorithms. Neither is satisfying as MSE does not describe behavior and can exhibit significant variance, and visual comparisons are inherently subjective. Our contribution is two-fold: First, we propose to compute many short renderings instead of a single long run and use the short renderings to estimate MSE expectation and variance as well as per-pixel standard deviation. An algorithm that achieves good results in most runs, but with occasional outliers is essentially unreliable, which we wish to quantify numerically. We use per-pixel standard deviation to identify problematic lighting effects of rendering algorithms. The second contribution is the error spectrum ensemble (ESE), a tool for measuring the distribution of error over frequencies. The ESE serves two purposes: It reveals correlation between pixels and can be used to detect outliers, which offset the amount of error substantially.
    BibTeX
    @article {10.1111:cgf.13775,
    journal = {Computer Graphics Forum},
    title = {{Quantifying the Error of Light Transport Algorithms}},
    author = {Celarek, Adam and Jakob, Wenzel and Wimmer, Michael and Lehtinen, Jaakko},
    year = {2019},
    publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
    ISSN = {1467-8659},
    DOI = {10.1111/cgf.13775}
    }
    URI
    https://doi.org/10.1111/cgf.13775
    https://diglib.eg.org:443/handle/10.1111/cgf13775
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