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dc.contributor.authorSumma, Brianen_US
dc.contributor.authorFaraj, Nouraen_US
dc.contributor.authorLicorish, Codyen_US
dc.contributor.authorPascucci, Valerioen_US
dc.contributor.editorGutierrez, Diego and Sheffer, Allaen_US
dc.date.accessioned2018-04-14T18:24:50Z
dc.date.available2018-04-14T18:24:50Z
dc.date.issued2018
dc.identifier.issn1467-8659
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.13364
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13364
dc.description.abstractWe introduce Flexible Live-Wire, a generalization of the Live-Wire interactive segmentation technique with floating anchors. In our approach, the user input for Live-Wire is no longer limited to the setting of pixel-level anchor nodes, but can use more general anchor sets. These sets can be of any dimension, size, or connectedness. The generality of the approach allows the design of a number of user interactions while providing the same functionality as the traditional Live-Wire. In particular, we experiment with this new flexibility by designing four novel Live-Wire interactions based on specific primitives: paint, pinch, probable, and pick anchors. These interactions are only a subset of the possibilities enabled by our generalization. Moreover, we discuss the computational aspects of this approach and provide practical solutions to alleviate any additional overhead. Finally, we illustrate our approach and new interactions through several example segmentations.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies → Image segmentation
dc.subjectHuman
dc.subjectcentered computing → Interaction techniques
dc.titleFlexible Live-Wire: Image Segmentation with Floating Anchorsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersSegmentation and Noise
dc.description.volume37
dc.description.number2
dc.identifier.doi10.1111/cgf.13364
dc.identifier.pages321-328


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