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Browsing by Subject "I.3.7 [Computing Methodologies]"
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MSBVH: An Efficient Acceleration Data Structure for Ray Traced Motion Blur
(ACM, 2011)When a bounding volume hierarchy is used for accelerating the intersection of rays and scene geometry, one common way to incorporate motion blur is to interpolate node bounding volumes according to the time of the ray. ... -
A Processing Pipeline for X3D Earth-based Spatial Data View Services
(The Eurographics Association, 2009)Over the last years, a high demand for scenario-specific visualizations of 3D urban models has evolved. At the same time, established service specifications do not yet provide the means to define 3D map products and to ... -
Proposed Enhancements to the X3D Geospatial Component
(The Eurographics Association, 2009)The Geospatial Component of the X3D Standard suffers from some deficiencies that prevent its wider adoption. This paper addresses two of these deficiencies. The first problem is that in order to reduce spatial jitter content ...