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Browsing by Subject "CCS Concepts: Computing methodologies → Rendering"
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A Highly Adaptable and Flexible Rendering Engine by Minimum API Bindings
(The Eurographics Association, 2024)This paper presents a method for embedding a rendering engine into different development environments with minimal API bindings. The method separates the engine interfaces into two levels: System APIs and User APIs. System ... -
Multirate Shading with Piecewise Interpolatory Approximation
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Evaluating shading functions on geometry surfaces dominates the rendering computation. A high-quality but time-consuming estimate is usually achieved with a dense sampling rate for pixels or sub-pixels. In this paper, we ... -
Specular Manifold Bisection Sampling for Caustics Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2022)We propose Specular Manifold Bisection Sampling (SMBS), an improved version of Specular Manifold Sampling (SMS) [ZGJ20]. SMBS is inspired by the small and large mutations in Metropolis Light Transport (MLT) [VG97]. While ...