Browsing by Subject "Archaeology"
Now showing items 1-20 of 23
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3D documentation and monitoring of the experimental cleaning operations in the underwater archaeological site of Baia (Italy)
(The Eurographics Association, 2013)The CoMAS project aims to develop new methodologies and tools for the restoration and conservation of submerged archaeological artefacts. One of the project goals is to study the cleaning operations that are intended to ... -
3D Reconstruction of the Cave of the Great Pyramid from Video Footage
(The Eurographics Association, 2013)Studies on the great pyramid of King Khufu (2509-2483 BCE '25) in Egypt are numerous, but only a few surveys, which are the basis of any hypotheses on the construction of a pyramid, have been conducted. In particular, since ... -
Automated Classification of Crests on Pottery Sherds Using Pattern Recognition on 2D Images
(The Eurographics Association, 2022)Manual classification of artefacts is a labor intensive process. Based on 2D images and 3D scans of - for example - ceramic shards, we developed a pattern recognition algorithm which automatically extracts relief features ... -
An Automatic Approach for the Classification of Ancient Clay Statuettes Based on Heads Features Recognition
(The Eurographics Association, 2019)In recent years, quantitative approaches based on mathematical theories and ICT tools, known under the terms of digital, computational, and virtual archaeology, are more and more involved in the traditional archaeological ... -
Browsing Historical Pompeian Watercolours Through a Google Earth-based Meta Interface: Luigi Bazzani's Exhibition
(The Eurographics Association, 2012)A Google-Earth-based meta interface provides the traditional text-based access to cultural repo DB with an easy and quick way for gaining insight into the full available data. Developed at Cineca for the Department of ... -
CHER-ish: A Sketch- and Image-based System for 3D Representation and Documentation of Cultural Heritage Sites
(The Eurographics Association, 2017)We present a work-in-progress report on a sketch- and image-based software called ''CHER-ish'' designed to help make sense of the cultural heritage data associated with sites within 3D space. The software is based on the ... -
A Concept for Reconstructing Stucco Statues from historic Sketches using synthetic Data only
(The Eurographics Association, 2022)In medieval times, stuccoworkers used a red color, called sinopia, to first create a sketch of the to-be-made statue on the wall. Today, many of these statues are destroyed, but using the original drawings, deriving from ... -
A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology
(The Eurographics Association, 2017)Digital manipulation and analysis of tangible cultural objects has the potential to bring about a revolution in the way classification, stylistic analysis, and refitting of fragments are handled in the cultural heritage ... -
Digital Techniques for Etruscan Graves: the Etruscanning Project
(The Eurographics Association, 2012)Etruscanning is a project founded by the European Commission and it focuses on the investigation of new digitization and presentation techniques, in order to re-create the original context of the Etruscan graves. Several ... -
Evaluation of a Mixed Reality based Method for Archaeological Excavation Support
(The Eurographics Association, 2019)In the context of archaeology, most of the time, micro-excavation for the study of furniture (metal, ceramics...) or archaeological context (incineration, bulk sampling) is performed without complete knowledge of the ... -
Immersive Volumetric Point Cloud Manipulation for Cultural Heritage
(The Eurographics Association, 2021)In this paper, we present a framework for an immersive and interactive 3D manipulation of volumetric point clouds in virtual reality. The framework was designed to meet the needs of cultural heritage experts such as ... -
Integrated Spatio-temporal Documentation and Analysis of Archaeological Stratifications Using the Harris Matrix
(The Eurographics Association, 2018)The Harris Matrix (HM) is the fundamental diagrammatic representation of relative time for an archaeological site and the de facto standard for the representation of a stratigraphic sequence - the backbone for archaeological ... -
Integrated Volume Visualisation of Archaeological Ground Penetrating Radar Data
(The Eurographics Association, 2018)The non-invasive prospection of our archaeological heritage is one of the main tasks of modern archaeology and often provides the necessary bases for further activities, such as special protection or intensified research. ... -
Interactive and Immersive Tools for Point Clouds in Archaeology
(The Eurographics Association, 2019)In this article, we present a framework for an immersive and interactive 3D manipulation of large point clouds, in the context of an archaeological study. The framework was designed in an interdisciplinary collaboration ... -
The LEAP Project: a New Approach to the (Re)Presentation of the Past by Means of Virtual Reality
(The Eurographics Association, 2014)This poster presents the goals and implications of the recently started EU funded project {LEAP]. This two-year research endeavour aims to build and test an innovative theoretical and methodological framework for Virtual ... -
Lithic Feature Identification in 3D based on Discrete Morse Theory
(The Eurographics Association, 2022)Neanderthals and our human ancestors have coexisted for a large period of time sharing many things in common including the production of tools, which are among the few remaining artefacts providing a possible insight into ... -
Pairwise Matching of Stone Tools Based on Flake-Surface Contour Points and Normals
(The Eurographics Association, 2017)Stone tools constitute the main artifacts facilitating archaeological research of the Paleolithic era. The reassembly of stone tools is the most important research work for analyzing human activities of that period. In ... -
Traditional-based Visualization Methods for Archaeological 3D Data: an Evaluation
(The Eurographics Association, 2020)3D archaeological visualization is an increasingly frequent and necessary practice, but it still faces application issues. Those are substantiated by the use of visualization tools that are not customized for the archaeological ... -
Underwater photogrammetry for archaeology and marine biology.40 years of experience in Marseille, France
(The Eurographics Association, 2013)Since 1973 archeology and computer science have developed close ties in Marseille. Two departments (computer science and archaeology) from the French National Centre for Scientific Research (CNRS) in Marseille started ... -
The Use of Traditional and Computer-based Visualization in Archaeology: a User Survey
(The Eurographics Association, 2012)Visualization methods are commonly used during the successive stages of the archaeological process. However, it is difficult to determine which methods are more intensively used in each stage and, also, which stage of the ...