Now showing items 6218-6237 of 17315

    • Generalized Distance Transforms and Skeletons in Graphics Hardware 

      Strzodka, R.; Telea, A. (The Eurographics Association, 2004)
      We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footprint splatting. Combining different splats ...
    • Generalized Helicoids for Modeling Hair Geometry 

      Piuze, Emmanuel; Kry, Paul G.; Siddiqi, Kaleem (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In computer graphics, modeling the geometry of hair and hair-like patterns such as grass and fur remains a significant challenge. Hair strands can exist in an extensive variety of arrangements and the choice of an appropriate ...
    • Generalized K-means for Metric Space Clustering Using PageRank 

      Hajij, Mustafa; Said, Eyad; Todd, Robert (The Eurographics Association, 2020)
      We utilize the PageRank vector to generalize the k-means clustering algorithm to directed and undirected graphs. We demonstrate that PageRank and other centrality measures can be used in our setting to robustly compute ...
    • Generalized Light Portals 

      Ogaki, Shinji (ACM, 2020)
      Light portals are useful for accelerating the convergence of Monte Carlo path tracing when rendering interiors. However, they are generally limited to flat polygonal shapes. In this paper, we introduce a new concept that ...
    • Generalized Matryoshka: Computational Design of Nesting Objects 

      Jacobson, Alec (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      This paper generalizes the self-similar nesting of Matryoshka dolls (''Russian nesting dolls'') to arbitrary solid objects. We introduce the problem of finding the largest scale replica of an object that nests inside itself. ...
    • Generalized Model-Based Human Motion Recognition with Body Partition Index Maps 

      Deng, Liqun; Leung, Howard; Gu, Naijie; Yang, Yang (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Content-based human motion analysis has captured extensive concerns of researchers from the domains of computer animation, human-machine interaction, entertainment, etc. However, it is a non-trivial task due to the spatial ...
    • A Generalized Proceduralization Framework for Urban Models with Applications in Procedural Modeling, Synthesis, and Reconstruction 

      Demir, Ilke (ProQuest Dissertations Publishing, 2017)
      The technological developments in the last century have carried us from a few pixels per screen to infinite worlds. Consecutively, recent bottleneck in graphics industry has been changing from the “means” to the “objects”, ...
    • Generalized Stochastic Sampling Method for Visualization and Investigation of Implicit Surfaces 

      Tanaka, Satoshi; Shibata, Akihiro; Yamamoto, Hiroaki; Kotsuru, Hisakiyo (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      Recently we proposed the stochastic sampling method (SSM), which can numerically generate sample points on complicated implicit surfaces quickly and uniformly. In this paper we generalize the method in two aspects: (1) We ...
    • Generalized Surface Flows for Mesh Processing 

      Eckstein, Ilya; Pons, Jean-Philippe; Tong, Yiying; Kuo, C.-C. Jay; Desbrun, Mathieu (The Eurographics Association, 2007)
      Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, shape optimization, minimal surfaces, and ...
    • Generalized Swept Mid-structure for Polygonal Models 

      Martin, Tobias; Chen, Guoning; Musuvathy, Suraj; Cohen, Elaine; Hansen, Charles (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We introduce a novel mid-structure called the generalized swept mid-structure (GSM) of a closed polygonal shape, and a framework to compute it. The GSM contains both curve and surface elements and has consistent sheet-by-sheet ...
    • Generalized Trackball for Surfing Over Surfaces 

      Malomo, Luigi; Cignoni, Paolo; Scopigno, Roberto (The Eurographics Association, 2016)
      We present an efficient 3D interaction technique: generalizing the well known trackball approach, this technique unifies and blends the two common interaction mechanisms known as panning and orbiting. The approach allows ...
    • Generalized Use of Non-Terminal Symbols for Procedural Modeling 

      Krecklau, L.; Pavic, D.; Kobbelt, L. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present the new procedural modeling language, (Generalized Grammar), which adapts various concepts from general purpose programming languages to provide high descriptive power with well-defined semantics and a simple ...
    • Generalized View-Dependent Simplification 

      El-Sana, Jihad; Varshney, Amitabh (Blackwell Publishers Ltd and the Eurographics Association, 1999)
      We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detail-based renderings of large models. The algorithm proceeds by preprocessing the input dataset into a binary tree, ...
    • Generalizing Discrete Convolutions for Unstructured Point Clouds 

      Boulch, Alexandre (The Eurographics Association, 2019)
      Point clouds are unstructured and unordered data, as opposed to images. Thus, most of machine learning approaches, developed for images, cannot be directly transferred to point clouds. It usually requires data transformation ...
    • Generating Watertight Isosurfaces from 3D Seismic Data 

      Khan, Muhammad Sulaiman; Carr, Hamish; Angus, Doug (The Eurographics Association, 2016)
      Seismic data visualisation and analysis is an area of research interest for a lot of commercial and academic disciplines. It enables the geoscientists to understand structures underneath the earth. It is an important step ...
    • Generating 3D Faces using Multi-column Graph Convolutional Networks 

      Li, Kun; Liu, Jingying; Lai, Yu-Kun; Yang, Jingyu (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      In this work, we introduce multi-column graph convolutional networks (MGCNs), a deep generative model for 3D mesh surfaces that effectively learns a non-linear facial representation. We perform spectral decomposition of ...
    • Generating a Texture Map from Object-Surface Texture Data 

      Maruya, Makoto (Blackwell Science Ltd and the Eurographics Association, 1995)
      A number of 3D digitizing methods, including stereopsis, are capable of measuring not only an object s shape but also its surface texture. Measured shape data can be expressed as a polyhedron whose faces are triangular, ...
    • Generating Adversarial Surfaces via Band-Limited Perturbations 

      Mariani, Giorgio; Cosmo, Luca; Bronstein, Alex M.; Rodolà, Emanuele (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Adversarial attacks have demonstrated remarkable efficacy in altering the output of a learning model by applying a minimal perturbation to the input data. While increasing attention has been placed on the image domain, ...
    • GENERATING AND PRINTING OF HIGH QUALITY DOCUMENTS IN A DISTRIBUTED OFFICE AUTOMATION NETWORK ENVIRONMENT 

      Hersch, R.D. (The Eurographics Association, 1982)
      This paper analyses the process of creating a printed document, which includes text processing, formatting and printing. Corresponding file formats, soft-copy generation algorithms as well as requirements of high quality ...
    • Generating Animatable 3D Virtual Humans from Photographs 

      Lee, WonSook; Gu, Jin; Magnenat-Thalmann, Nadia (Blackwell Publishers Ltd and the Eurographics Association, 2000)
      We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background ...