Now showing items 7639-7658 of 17315

    • Indoor Image Geocoding using Synthetic Views 

      Amorim, Nuno Mourão de; Rocha, Jorge Gustavo (The Eurographics Association, 2020)
      The Global Positioning System is well known for not reaching indoor environments. Several Indoor Positioning System's have been proposed, but most of these solutions either have high accuracy errors or use expensive material ...
    • Indoor Location Retrieval using Shape Matching of KinectFusion Scans to Large-Scale Indoor Point Clouds 

      Al-Nuaimi, Anas; Piccolrovazzi, Martin; Gedikli, Suat; Steinbach, Eckehard; Schroth, Georg (The Eurographics Association, 2015)
      In this paper we show that indoor location retrieval can be posed as a part-in-whole matching problem of Kinect- Fusion (KinFu) query scans in large-scale target indoor point clouds. We tackle the problem with a local shape ...
    • Indoor Scene Reconstruction using Primitive-driven Space Partitioning and Graph-cut 

      Oesau, Sven; Lafarge, Florent; Alliez, Pierre (The Eurographics Association, 2013)
      We present a method for automatic reconstruction of permanent structures of indoor scenes, such as walls, floors and ceilings, from raw point clouds acquired by laser scanners. Our approach employs graph-cut to solve an ...
    • Indoor Tracking for Large Area Industrial Mixed Reality 

      Scheer, Fabian; Müller, Stefan (The Eurographics Association, 2012)
      For mixed reality (MR) applications the tracking of a video camera in a rapidly changing large environment with several hundred square meters still represents a challenging task. In contrast to an installation in a laboratory, ...
    • Industrial and Project Presentations 

      Lozano, Felipe A.; Serón, Francisco (Eurographics Association, 2003)
      This volume contains the Industrial and Project Presentations for the 24th annual Conference of the European Association for Computer Graphics, EUROGRAPHICS´03, held in Granada, Spain, between the 1st and 6th of September 2003.
    • Industrial Facility Modeling Using Procedural Methods 

      Bishop, M. Scott; Max, Nelson (The Eurographics Association, 2015)
      We present an end-to-end system for procedurally modeling an industrial facility. The system is a collection of utilities that work together to assemble, lay out, and model a typical industrial facility (e.g. a wastewater ...
    • Inelastic Scattering and Participating Media.Application to the ocean 

      Cerezo, Eva; Seron, Francisco J. (Eurographics Association, 2003)
      A system, developed to treat general participating media, is generalized to make it capable of considering volumetric inelastic processes such as fluorescence. The system is based on the discrete ordinates method, and can ...
    • Inequality Cloth 

      Jin, Ning; Lu, Wenlong; Geng, Zhenglin; Fedkiw, Ronald P. (ACM, 2017)
      As has been noted and discussed by various authors, numerical simulations of deformable bodies often adversely suffer from so-called ''locking'' artifacts. We illustrate that the ''locking'' of out-of-plane bending motion ...
    • Inertia-based Fast Vectorization of Line Drawings 

      Najgebauer, Patryk; Scherer, Rafal (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Image vectorisation is a fundamental method in graphic design and is one of the tools allowing to transfer artist work into computer graphics. The existing methods are based mainly on segmentation, or they analyse every ...
    • Inertial Steady 2D Vector Field Topology 

      Günther, Tobias; Theisel, Holger (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      Vector field topology is a powerful and matured tool for the study of the asymptotic behavior of tracer particles in steady flows. Yet, it does not capture the behavior of finite-sized particles, because they develop inertia ...
    • Inexpensive 3D Stereo for Two Users Using a Single Display 

      Re, Armando de la; Martorell, Eduardo; Camahort, Emilio; Abad, Francisco (The Eurographics Association, 2021)
      Multiuser computer systems allow several users to collaborate on the same task. Medium sized displays, like workbenches or tabletops provide a shared view of the task and a set of input devices to interface with the system. ...
    • An Inexpensive Bounding Representation for Offsets of Quadratic Curves 

      Ruf, Erik (ACM, 2011)
      We describe a simple mechanism for bounding the portion of the plane lying between a quadratic Beizer curve segment and its offset curve at distance d. Instead of comprising one or more partial bounding polygons, our ...
    • An Inexpensive BRDF Model for Physically-based Rendering 

      Schlick, Christophe (Blackwell Science Ltd and the Eurographics Association, 1994)
      A new BRDF model is presented which can be viewed as an kind of intermediary model between empirism and theory. Main results of physics are observed (energy conservation, reciprocity rule, microfacet theory) and numerous ...
    • Inexpensive Reconstruction and Rendering of Realistic Roadside Landscapes 

      Andújar, C.; Chica, A.; Vico, M. A.; Moya, S.; Brunet, P. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      In this paper, we present an inexpensive approach to create highly detailed reconstructions of the landscape surrounding a road. Our method is based on a space-efficient semi-procedural representation of the terrain and ...
    • Inferential Tasks as an Evaluation Technique for Visualization 

      Suh, Ashley; Mosca, Ab; Robinson, Shannon; Pham, Quinn; Cashman, Dylan; Ottley, Alvitta; Chang, Remco (The Eurographics Association, 2022)
      Designing suitable tasks for visualization evaluation remains challenging. Traditional evaluation techniques commonly rely on 'low-level' or 'open-ended' tasks to assess the efficacy of a proposed visualization, however, ...
    • Inferring Reflectance Functions from Wavelet Noise 

      Peers, Pieter; Dutré, Philip (The Eurographics Association, 2005)
      This paper presents a novel method for acquiring a wavelet representation of the reflectance field of real objects. Key to our method is the use of wavelet noise illumination to infer a reflectance function for each pixel. ...
    • Inferring the Routes of Prehistoric Humans 

      Rahary, Adrien Ramanana; Lorre-Guidt, Mylène; Grégoire, Sophie; Cani, Marie-Paule (The Eurographics Association, 2023)
      Prehistoric research is in high demand for 3D simulation to help validate hypotheses and enrich knowledge. While previous multidisciplinary studies focused on the reconstruction of ecosystems around excavation sites, this ...
    • Inferring the Structure of Action Movies 

      Potapov, Danila; Douze, Matthijs; Revaud, Jérôme; Harchaoui, Zaid; Schmid, Cordelia (The Eurographics Association, 2017)
      While important advances were recently made towards temporally localizing and recognizing specific human actions or activities in videos, efficient detection and classification of long video chunks belonging to ...
    • Infinite Resolution Textures 

      Reshetov, Alexander; Luebke, David (The Eurographics Association, 2016)
      We propose a new texture sampling approach that preserves crisp silhouette edges when magnifying during close-up viewing, and benefits from image pre-filtering when minifying for viewing at farther distances. During a ...
    • The Influence of a Moving Camera on the Perception of Distances between Moving Objects 

      Garsoffky, Bärbel; Meilinger, Tobias; Horeis, Chantal; Schwan, Stephan (The Eurographics Association, 2015)
      Movies and especially animations, where cameras can move nearly without any restriction, often use moving cameras, thereby intensifying continuity [Bor02] and influencing the impression of cinematic space [Jon07]. Further ...