Now showing items 7208-7227 of 17315

    • HYPERIMAGES - AN ALTERNATIVE TO THE CONVENTIONAL DIGITAL IMAGES 

      Bieri, Hanspeter (Eurographics Association, 1990)
      Hyperimages represent a variation of the conventional digital images which implies pixels of different dimensions within the same image. The extent of a hyperimage is the disjoint union of all pixel extents it contains, ...
    • HyperMoVal: Interactive Visual Validation of Regression Models for Real-Time Simulation 

      Piringer, Harald; Berger, Wolfgang; Krasser, Jürgen (The Eurographics Association and Blackwell Publishing Ltd., 2010)
      Abstract During the development of car engines, regression models that are based on machine learning techniques are increasingly important for tasks which require a prediction of results in real-time. While the validation ...
    • HyperNP: Interactive Visual Exploration of Multidimensional Projection Hyperparameters 

      Appleby, Gabriel; Espadoto, Mateus; Chen, Rui; Goree, Samuel; Telea, Alexandru C.; Anderson, Erik W.; Chang, Remco (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Projection algorithms such as t-SNE or UMAP are useful for the visualization of high dimensional data, but depend on hyperparameters which must be tuned carefully. Unfortunately, iteratively recomputing projections to find ...
    • Hyperplane Culling for Stochastic Rasterization 

      Munkberg, Jacob; Akenine-Möller, Tomas (The Eurographics Association, 2012)
      We present two novel culling tests for rasterization of simultaneous depth of field and motion blur. These tests efficiently reduce the set of xyuvt samples that need to be coverage tested within a screen space tile. The ...
    • Hyperquadrics for Shape Analysis of 3D Nanoscale Reconstructions of Brain Cell Nuclear Envelopes 

      Agus, M.; Calì, C.; Morales, A. Tapia; Lehväslaiho, H. O.; Magistretti, P. J.; Gobbetti, E.; Hadwiger, M. (The Eurographics Association, 2018)
      Shape analysis of cell nuclei is becoming increasingly important in biology and medicine. Recent results have identified that the significant variability in shape and size of nuclei has an important impact on many biological ...
    • Hypersliceplorer: Interactive Visualization of Shapes in Multiple Dimensions 

      Torsney-Weir, Thomas; Möller, Torsten; Sedlmair, Michael; Kirby, R. Mike (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper we present Hypersliceplorer, an algorithm for generating 2D slices of multi-dimensional shapes defined by a simplical mesh. Often, slices are generated by using a parametric form and then constraining parameters ...
    • Hyperspectral Inverse Skinning 

      Liu, Songrun; Tan, Jianchao; Deng, Zhigang; Gingold, Yotam (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In example‐based inverse linear blend skinning (LBS), a collection of poses (e.g. animation frames) are given, and the goal is finding skinning weights and transformation matrices that closely reproduce the input. These ...
    • A Hyperspectral Space of Skin Tones for Inverse Rendering of Biophysical Skin Properties 

      Aliaga, Carlos; Xia, Mengqi; Xie, Hao; Jarabo, Adrian; Braun, Gustav; Hery, Christophe (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We present a method for estimating the main properties of human skin, leveraging a hyperspectral dataset of skin tones synthetically generated through a biophysical layered skin model and Monte Carlo light transport ...
    • HyperStreamball Visualization for Symmetric Second Order Tensor Fields 

      Liu, J.; Turner, M.; Hewitt, W. T.; Perrin, J. S. (The Eurographics Association, 2006)
      This paper proposes a new 3D tensor glyph called a hyperstreamball that extends streamball visualization used within fluid flow fields to applications within second order tensor fields. The hyperstreamball is a hybrid of ...
    • I Don't Believe My Eyes! Geometric Sketch Recognition for a Computer Art Tutorial 

      Cummmings, Danielle; Vides, Francisco; Hammond, Tracy (The Eurographics Association, 2012)
      Drawing is a common form of communication and a means of artistic expression. Many of us believe that the ability to draw accurate representations of objects is a skill that either comes naturally or is the result of hours ...
    • The i-Disc - A Tool To Visualize and Explore Topic Maps 

      Hofmann, Tobias; Wendler, Hendrik; Froehlich, Bernd (The Eurographics Association, 2005)
      We present the i-Disc, a tool to interactively visualize and explore medium sized topic maps. Topic maps contain two basic structures: the topic hierarchy and the associations between topics. Our system presents the topic ...
    • I-SI: Scalable Architecture of Analyzing Latent Topical-Level Information From Social Media Data 

      Wang, Xiaoyu; Dou, Wenwen; Ma, Zhiqiang; Villalobos, Jeremy; Chen, Yang; Kraft, Thomas; Ribarsky, William (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present a general visual analytics architecture that is designed and implemented to effectively analyze unstructured social media data on a large scale. Pipelined on a high-performance cluster configuration, MPI processing, ...
    • I-UsE: Integrated Usability Evaluation Environment 

      Marcelino, Luís; Amaral, Vasco (The Eurographics Association, 2021)
      Software usability evaluation (UE) is a typically neglected phase by software developers. Due to the high costs of properly done formal usability studies, companies easily cut investment, contributing deliberately to the ...
    • The I.M.O.G.E.N .E. Machine: Some Hardware Elements 

      Lefevere, V.; Karpf, S.; Chaillou, C.; Meriaux, M. (The Eurographics Association, 1991)
      The goal of the I.M.O.G.E.N.E. project is to define a real time graphics system. We focus on true real time display, images being computed at frame rate, i.e 50 (or 60) times a second. The I.M.O.G.E.N.E. machine uses no ...
    • I.M.O.G.E.N.E.-A Solution to the Real Time Animation Problem 

      Chaillou, Christophe; Meriaux, Michel; Karpf, Sylvain (The Eurographics Association, 1990)
      Current graphics processors are very slow for displaying shaded 3D objects. A lot of work is being done in order to define faster display processors by using massive parallelism and VLSI components. Our proposal goes along ...
    • I/O Strategies for Parallel Rendering of Large Time-Varying Volume Data 

      Yu, Hongfeng; Ma, Kwan-Liu; Welling, Joel (The Eurographics Association, 2004)
      This paper presents I/O solutions for the visualization of time-varying volume data in a parallel and distributed computing environment. Depending on the number of rendering processors used, our I/O strategies help signifi- ...
    • I/O-Conscious Volume Rendering 

      Yang, Chuan-Kai; Chiueh, Tzi-cker (The Eurographics Association, 2001)
      Most existing volume rendering algorithms assume that data sets are memory-resident and thus ignore the performance overhead of disk I/O. While this assumption may be true for high-performance graphics machines, it does ...
    • I3T: Using Interactive Computer Graphics to Teach Geometric Transformations 

      Felkel, Petr; Magana, Alejandra J.; Folta, Michal; Sears, Alexa Gabrielle; Benes, Bedrich (The Eurographics Association, 2018)
      Geometric transformations play an important role in a vast variety of disciplines. Although they belong to the fundamental concepts, they are also difficult to comprehend. Thousands of students take courses of algebra every ...
    • IBISA: Making Image-Based Identification of Ancient Coins Robust to Lighting Conditions 

      Marchand, Sylvain (The Eurographics Association, 2014)
      The IBISA (Image-Based Identification/Search for Archaeology) system manages databases of digital images of archaeological objects, e.g. ancient coins, and allows the user to perform searches by examples. IBISA was de- ...
    • IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields 

      Choi, Changwoon; Kim, Juhyeon; Kim, Young Min (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We propose IBL-NeRF, which decomposes the neural radiance fields (NeRF) of large-scale indoor scenes into intrinsic components. Recent approaches further decompose the baked radiance of the implicit volume into intrinsic ...