Now showing items 1-2 of 2

    • GPU Smoke Simulation on Compressed DCT Space 

      Ishida, Daichi; Ando, Ryoichi; Morishima, Shigeo (The Eurographics Association, 2019)
      This paper presents a novel GPU-based algorithm for smoke animation. Our primary contribution is the use of Discrete Cosine Transform (DCT) compressed space for efficient simulation. We show that our method runs an order ...
    • Tiled Characteristic Maps for Tracking Detailed Liquid Surfaces 

      Narita, Fumiya; Ando, Ryoichi (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We introduce tiled characteristic maps for level set method that accurately preserves both thin sheets and sharp edges over a long period of time. Instead of resorting to high-order differential schemes, we utilize the ...