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dc.contributor.authorSantos, Tiagoen_US
dc.contributor.authorFerreira, Alfredoen_US
dc.contributor.authorDias, Filipeen_US
dc.contributor.authorFonseca, Manuel J.en_US
dc.contributor.editorChristine Alvarado and Marie-Paule Canien_US
dc.date.accessioned2014-01-28T17:57:41Z
dc.date.available2014-01-28T17:57:41Z
dc.date.issued2008en_US
dc.identifier.isbn978-3-905674-07-1en_US
dc.identifier.issn1812-3503en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SBM/SBM08/089-096en_US
dc.description.abstractIn this paper we describe a system to create LEGO models using sketches. Although there are a few applications to create LEGO models, they are difficult to use, mainly due to the searching and manipulation mechanisms that they (do not) offer. Here, we propose a sketch based approach, where users can easily insert parts, by specifying their dimensions through sketches and the system suggests a list of possible parts. To help with the modeling and the manipulation we also developed a constraint based mechanism, which keeps parts connected, performs snapto- grid and detects collisions. Experimental tests with users revealed that our approach is easier and faster to use than a conventional application, such as LeoCAD.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): H.3.3 [Information Storage and Retrieval]: Information Search and Retrieval H.5.2 [Information Interfaces and Presentation]: User Interfacesen_US
dc.titleUsing Sketches and Retrieval to Create LEGO Modelsen_US
dc.description.seriesinformationEurographics Workshop on Sketch-Based Interfaces and Modelingen_US


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