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dc.contributor.authorEngell-Nørregård, Mortenen_US
dc.contributor.authorHauberg, Sørenen_US
dc.contributor.authorLapuyade, Jeromeen_US
dc.contributor.authorErleben, Kennyen_US
dc.contributor.authorPedersen, Kim Steenstrupen_US
dc.contributor.editorHartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschneren_US
dc.date.accessioned2014-02-01T07:09:48Z
dc.date.available2014-02-01T07:09:48Z
dc.date.issued2009en_US
dc.identifier.isbn978-3-905673-73-9en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/vriphys/vriphys09/077-084en_US
dc.description.abstractWe present an application of a fast interactive inverse kinematics method as a dimensionality reduction for monocular human motion estimation. The inverse kinematics solver deals efficiently and robustly with box constraints and does not suffer from shaking artifacts. The presented motion estimation system uses a single camera to estimate the motion of a human. The results show that inverse kinematics can significantly speed up the estimation process, while retaining a quality comparable to a full pose motion estimation system. Our novelty lies primarily in use of inverse kinematics to significantly speed up the particle filtering. It should be stressed that the observation part of the system has not been our focus, and as such is described only from a sense of completeness. With our approach it is possible to construct a robust and computationally efficient system for human motion estimation.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Animation - Computer Graphics [I.3.5]: Physically based modeling - Numerical Analysis [G.1.6]: Constrained Optimization - Numerical Analysis [G.1.6]: Nonlinear Programming - Image Processing and Computer Vision [I.4.6]: Scene Analysis - Probability and Statistics [G.3]: Markov processes - Keywords: Inverse Kinematics, Nonlinear, Joint Limits, Constraints, Motion Estimationen_US
dc.titleInteractive Inverse Kinematics for Human Motion Estimationen_US
dc.description.seriesinformationWorkshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)en_US


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