Show simple item record

dc.contributor.authorGrimm, Cindyen_US
dc.contributor.editorOliver Deussen and Peter Hallen_US
dc.date.accessioned2013-10-22T07:19:14Z
dc.date.available2013-10-22T07:19:14Z
dc.date.issued2009en_US
dc.identifier.isbn978-3-905674-17-0en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttp://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105en_US
dc.description.abstractReal paintings are not truly flat but change subtly with variations in viewing direction. The pigments and painting layers also interact with the lighting environment, producing changes that range from subtle to quite dramatic. These effects are lacking in digital images. This paper describes a system that allows an artist to introduce, and control, a variety of lighting and viewing effects, such as specular reflection and refraction, through the use of additional images.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAdding Lighting and Viewing Effects to Digital Imagesen_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US


Files in this item

Thumbnail
Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record