XXX Spanish Computer Graphics Conference, Málaga, Spain - September 22 – 24, 2021


Table of Contents
Full Papers - Capture Techniques and Pathfinding
Synthetic Data Set Generation for the Evaluation of Image Acquisition Strategies Applied to Deep Learning Based Industrial Component Inspection Systems
Fátima A. Saiz, Garazi Alfaro, Iñigo Barandiaran, Sara Garcia, M. P. Carretero, and Manuel Graña
Neural Colorization of Laser Scans
Marc Comino Trinidad, Carlos Andujar, Carles Bosch, Antonio Chica, and Imanol Muñoz-Pandiella
Short Papers
Intensity-Guided Exposure Correction for Indoor LiDAR Scans
Marc Comino Trinidad, Carlos Andújar, Carles Bosch, Antonio Chica, and Imanol Munoz-Pandiella
ISSIGraph: An Open Source Multi-platform C++ Tool for Rapid 2D/3D Wireframe Sketching
Carlos Jiménez de Parga
Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos
Alberto Calzado-Martínez, Ángel Luis García-Fernández, and Lidia M. Ortega-Alvarado
A GPU-accelerated LiDAR Sensor for Generating Labelled Datasets
Alfonso López, Carlos Javier Ogayar Anguita, and Francisco Ramón Feito Higueruela
Generación de fenómenos naturales mediante la simulación realista de sólidos deformables en Bifrost
José Cruz, Juan Manuel Jurado, J. Roberto Jiménez-Pérez, and Lidia Ortega
Generation Process of Intrinsic Images Dataset Through Physically-based Rendering
Ignacio Moral Rodríguez, Alfonso López, J. Roberto Jiménez-Perez, Francisco R. Feito, Lidia Ortega, and Juan M. Jurado
Digital Layered Models of Architecture and Mural Paintings over Time
Milagros Guardia, Paola Pogliani, Giulia Bordi, Panayiotis Charalambous, Carlos Andujar, Imanol Munoz-Pandiella, and Xavier Pueyo
Comparison of GPU-based Methods for Handling Point Cloud Occlusion
Alfonso López, Juan Manuel Jurado, Emilio José Padrón, Carlos Javier Ogayar, and Francisco Ramón Feito

Recent Submissions

  • Comparison of GPU-based Methods for Handling Point Cloud Occlusion 

    López, Alfonso; Jurado, Juan Manuel; Padrón, Emilio José; Ogayar, Carlos Javier; Feito, Francisco Ramón (The Eurographics Association, 2021)
    Three-dimensional point clouds have conventionally been used along with several sources of information. This fusion can be performed by projecting the point cloud into the image plane and retrieving additional data for ...
  • Generación de fenómenos naturales mediante la simulación realista de sólidos deformables en Bifrost 

    Cruz, José; Jurado, Juan Manuel; Jiménez-Pérez, J. Roberto; Ortega, Lidia (The Eurographics Association, 2021)
    La simulación de fluidos y sólidos deformables ha sido ampliamente estudiada en Informática Gráfica. Existen diferentes soluciones que posibilitan una simulación cada vez más realista en entornos del mundo real. Para ello, ...
  • Digital Layered Models of Architecture and Mural Paintings over Time 

    Guardia, Milagros; Pogliani, Paola; Bordi, Giulia; Charalambous, Panayiotis; Andujar, Carlos; Munoz-Pandiella, Imanol; Pueyo, Xavier (The Eurographics Association, 2021)
    The European project Enhancement of Heritage Experiences: The Middle Ages. Digital Layered Models of Architecture and Mural Paintings over Time (EHEM) aims to obtain virtual reconstructions of medieval artistic heritage ...
  • Generation Process of Intrinsic Images Dataset Through Physically-based Rendering 

    Rodríguez, Ignacio Moral; López, Alfonso; Jiménez-Perez, J. Roberto; Feito, Francisco R.; Ortega, Lidia; Jurado, Juan M. (The Eurographics Association, 2021)
    El problema denominado Intrinsic Image Decomposition sigue siendo un desafío por resolver en informática gráfica. Aunque el uso de arquitecturas de aprendizaje profundo supondría un avance significativo, los conjuntos de ...
  • Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos 

    Calzado-Martínez, Alberto; García-Fernández, Ángel Luis; Ortega-Alvarado, Lidia M. (The Eurographics Association, 2021)
    En este trabajo se presenta una aplicación desarrollada para enriquecer y ampliar las técnicas actuales de registro arqueológico. Basada en una arquitectura cliente-servidor, se ha utilizado el motor de videojuegos Unity ...
  • A GPU-accelerated LiDAR Sensor for Generating Labelled Datasets 

    López, Alfonso; Anguita, Carlos Javier Ogayar; Higueruela, Francisco Ramón Feito (The Eurographics Association, 2021)
    This paper presents a GPU-based LiDAR simulator to generate large datasets of ground-truth point clouds. LiDAR technology has significantly increased its impact on academic and industrial environments. However, some of its ...
  • Intensity-Guided Exposure Correction for Indoor LiDAR Scans 

    Comino Trinidad, Marc; Andújar, Carlos; Bosch, Carles; Chica, Antonio; Munoz-Pandiella, Imanol (The Eurographics Association, 2021)
    Terrestrial Laser Scanners, also known as LiDAR, are often equipped with color cameras so that both infrared and RGB values are measured for each point sample. High-end scanners also provide panoramic High Dynamic Range ...
  • ISSIGraph: An Open Source Multi-platform C++ Tool for Rapid 2D/3D Wireframe Sketching 

    Jiménez de Parga, Carlos (The Eurographics Association, 2021)
    Rapid sketch modelling and Computer-Aided Design (CAD) initiation are increasingly demanded activities in the creative and educational areas. For this reason, this paper presents a cross-platform C++ toolkit with the aim ...
  • Neural Colorization of Laser Scans 

    Comino Trinidad, Marc; Andujar, Carlos; Bosch, Carles; Chica, Antonio; Muñoz-Pandiella, Imanol (The Eurographics Association, 2021)
    Laser scanners enable the digitization of 3D surfaces by generating a point cloud where each point sample includes an intensity (infrared reflectivity) value. Some LiDAR scanners also incorporate cameras to capture the ...
  • Synthetic Data Set Generation for the Evaluation of Image Acquisition Strategies Applied to Deep Learning Based Industrial Component Inspection Systems 

    Saiz, Fátima A.; Alfaro, Garazi; Barandiaran, Iñigo; Garcia, Sara; Carretero, M. P.; Graña, Manuel (The Eurographics Association, 2021)
    Automated visual inspection is an ongoing machine vision challenge for industry. Faced with increasingly demanding quality standards it is reasonable to address the transition from a manual inspection system to an automatic ...
  • CEIG 2021: Frontmatter 

    Ortega, Lidia M.; Chica, Antonio (Eurographics Association, 2021)