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dc.contributor.authorKoike, Tatsuyaen_US
dc.contributor.authorMorishima, Shigeoen_US
dc.contributor.authorAndo, Ryoichien_US
dc.contributor.editorPanozzo, Daniele and Assarsson, Ulfen_US
dc.date.accessioned2020-05-24T12:49:34Z
dc.date.available2020-05-24T12:49:34Z
dc.date.issued2020
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13907
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13907
dc.description.abstractWe present a novel method for simulating liquid with asynchronous time steps on Eulerian grids. Previous approaches focus on Smoothed Particle Hydrodynamics (SPH), Material Point Method (MPM) or tetrahedral Finite Element Method (FEM) but the method for simulating liquid purely on Eulerian grids have not yet been investigated. We address several challenges specifically arising from the Eulerian asynchronous time integrator such as regional pressure solve, asynchronous advection, interpolation, regional volume preservation, and dedicated segregation of the simulation domain according to the liquid velocity. We demonstrate our method on top of staggered grids combined with the level set method and the semi-Lagrangian scheme. We run several examples and show that our method considerably outperforms the global adaptive time step method with respect to the computational runtime on scenes where a large variance of velocity is present.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectComputing methodologies
dc.subjectPhysical simulation
dc.titleAsynchronous Eulerian Liquid Simulationen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersFluids
dc.description.volume39
dc.description.number2
dc.identifier.doi10.1111/cgf.13907
dc.identifier.pages1-8


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License