Eurographics 2004 - Short Presentations 2004




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Gong, Minglun; Yang, Yee-Hong
Uniform Sampling for Image-based Rendering Shiny Objects


Yerex, Keith; Birkbeck, Neil; Cobzas, Dana; Jagersand, Martin
A Quick and Automatic Image Based Modeling and Rendering System


Zhang, Yunjun; Xiao, Jiangjian; Shah, Mubarak
Region Completion in a Single Image


Decaudin, Philippe; Neyret, Fabrice
Packing Square Tiles into One Texture


Hausner, Alexander; Stamminger, Marc
Tone Mapping in VR Environments


Salvati, Marc; Lecallennec, Benoît; Boulic, Ronan
A Generic Method for Geometric Contraints Detection


Terai, Tomokazu; Mizuno, Shinji; Okada, Minoru
A Color Decomposition Method for Preserving Ukiyo-e Woodblocks


Reck, Frank; Dachsbacher, Carsten; Grosso, Roberto; Greiner, Günther; Stamminger, Marc
Realtime Isosurface Extraction with Graphics Hardware


Melero Rus, Francisco J.; Cano Olivares, Pedro; Torres Cantero, Juan Carlos
SP-Octrees Visualization Using Impostors


Pszczolkowska, Dorota
Visual Model of Fire


Lee, Peter John
The Visualisation and Expression of Virtual 3DSurfaces Explored through Custom Developed Interactive Software, Optically Mixed Coloured Surface Contouring and Fine Art Printmaking


Ahmed, Amr; Mokhtarian, Farzin; Hilton, Adrian
Enriching Animation Databases


Taponecco, Francesca; Alexa, Marc
Steerable Texture Synthesis


Desbenoit, Brett; Vanderhaghe, David; Galin, Eric; Grosjean, Jerôme
Interactive Modeling of Mushrooms


Jeong, Il-Kwon; Lee, Inho
An Oriented Particle and Generalized Spring Model for Fast Prototyping Deformable Objects


Bell, Ian E.; Alexander, Simon K.
A Spectral Gamut-Mapping Environment with Rendering Parameter Feedback


Kondo, Ryo; Kanai, Takashi
Interactive Physically-based Animation System for Dense Meshes


Park ChungAng, Youngsup; Yoon, Kyunghyun
Adaptive Brush Stroke Generation for Painterly Rendering


McArdle, Gavin; Monahan, Teresa; Bertolotto, Michela; Mangina, Eleni
A Web-Based Multimedia Virtual Reality Environment for E-Learning


Steed, Anthony; Angus, Cameron
Frontier Sets: A Partitioning Scheme to Enable Scalable Virtual Environments


Bouthors, Antoine; Neyret, Fabrice
Modeling clouds shape


Jagersand, Martin; Cobzas, Dana; Yerex, Keith
Modulating View-dependent Textures


Unger, Jonas; Gustavson, Stefan; Ollila, M.; Johannesson, M.
A Real Time Light Probe


Dewaele, Guillaume; Cani, Marie-Paule
Virtual Clay for Direct Hand Manipulation