EG 1987-Technical Papers 1987




Amanatides, John; Woo, Andrew
A Fast Voxel Traversal Algorithm for Ray Tracing


Qunsheng, Peng; Zhu, Yining; Liang, Youdong
A Fast Ray Tracing Algorithm Using Space Indexing Techniques


Goswell, Crispin A. A.
Experiences in Implementing Postscript


Egelhaaf, Chr.; Schuermann, G.
GOCS - The GKS-oriented Communication System


Fiume, E.; Fournier, A.; Canale, V.
Conformal Texture Mapping


Bouatouch, Kadi; Madani, M.O.; Priol, Thierry; Arnaldi, Bruno
A New Algorithm of Space Tracing Using a CSG Model


Hartelt, Helga I.M.; Magalhaes, Leo Pini; Daltrini, Beatriz Mascia
A Window Managment System on Top of GKS


Theoharis, Theoharis; Page, Ian
Parallel Polygon Rendering with Precomputed Surface Patches


Ten Hagen, P.J.W.; Schouten, H.J.
Parallel Graphical Output from Dialogue Cells


Brown, A. D.; Wheal, H. V.; Stockley, E. W.
The Reconstruction of Neurone Morphology from Thin Optical Sections - Graphical Aspects


Gillies, Duncan; Williams, Christopher
An Interactive Graphic Simulator for the Teaching of Fibrendoscopic Techniques


Trousset, Yves; Schmitt, Francis
Active-Ray Tracing for 3D Medical Imaging


Beyer, Thomas; Friedell, Mark
Generative Scene Modelling


Levy-Vehel, J.; Gagalowicz, A.
Shape Approximation by a Fractal Model


Kaandorp, J. A.
Interactive Generation of Fractal Objects


Kaufman, Arie
An Algorithm for 3D Scan-Conversion of Polygons


Allerton, D. J.; Evemy, J. D.; Zaluska, E. J.
Real-Time Scan-Line In-Fill


Bu, Jichun; Deprettere, Ed F.
A VLSI System Architecture for High-Speed Radiative Transfer 3D Image Synthesis


Navazo, Isabel; Fontdecaba, Josep; Brunet, Pere
Extended Octtrees, between CSG Trees and Boundary Representations


Falcidieno, Bianca; Giannini, Franca
Extraction and Organization of Form Features into a Structured Boundary Model


Schmitt, Francis J. M.; Du, Wen-Hui
Bezier Patches with Local Shape Control Parameters


Breen, David E.; Getto, Phillip H.; Apodaca, Anthony A.; Schmidt, Daniel G.; Sarachan, Brion D.
The Clockworks: An Object-Oriented Computer Animation System


Fiume, E.; Tsichritzis, D.; Dami, L.
A Temporal Scripting Language for Object-Oriented Animation


Blake, Edwin H.
A Metric for Computing Adaptive Detail in Animated Scenes Using Object-Oriented Programming


Huebner, W.; Lux-Mulders, G.; Muth, M.
Designing a System to Provide Graphical User Interfaces: The THESEUS Approach


Roch, Michel; Cretegny, Isabelle; Weber, Jacques
3D Models in Computer-Assisted Chemistry


van Harmelen, Mark; Wilson, Stephanie M.
Viz: A Production System Based User Interface Management System


Pueyo, Xavier; Mendoza, Joan Carles
A New Scan Line Algorithm for the Rendering of CGS Trees


Kilgour, AIistair
Unifying Vector and Polygon Algorithms for Scan Conversion and Clipping


Jansen, Frederik W.; Sutherland, Robert J.
Display of Solid Models with a Multi-Processor System


Teunissen, Wim J.M.; van den Bos, Jan
HIRASP: A Hierarchical Interactive Rastergraphics System Based on Pattern Graphs and Pattern Expressions


Agui, Takeshi; Saito, Minoru; Nakajima, Masayuki; Arai, Yukihiro
An Automatic Interpolation Method of Grayvalued Images Utilizing Density Contour Lines


Chen, Min; Townsend, Teeter
Efficient and Consistent Algorithms for Determining the Containment of Points in Polygons and Polyhedra


Arnold, D.B.; Duce, D.A.; Reynolds, G.J
An Approach to the Formal Specification of Configurable Models of Graphics Systems


Howard, Toby
A Shareable Centralised Database of KRT3 - A Hierarchical Graphics System Based on PHIGS


Herman, Ivan; Reviczky, Janos
A Means to Improve the GKS-3D/PHIGS Output Pipeline Implementation


Devai, Ferenc
An Intersection-Sensitive Hidden-Surface Algorithm


Ghazanfarpour, Djamchid; Peroche, Bernard
A Fast Antialiasing Method with a Z-Buffer


Brinkkernper, Sjaak; Hendriks, Harrie
A New Algorithm for Contour-plotting


Hegron, Gerard
Dynamic Management of 3D Scenes


Yamaguchi, Yasushi; Kimura, Fumihiko; Ten Hagen, Paul J. W.
Interaction Management in CAD Systems with History Mechanism


Ohlin, S.C.
Splines for Engineers


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