Three-Dimensional Data Input by Selection of Hierarchically Defined Blocks

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Date
1984
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper discusses inputing three dimensional solid object data by means of a two dimensional tablet. This method involves refining an object by gradually generalizing a class of 'permissible' objects. The design of an object is first limited to an octree, which is a set of cubes. At this step, a single selection can create, divide or destroy a cube. It is expected that after this rough design step has been completed, the designer can go on to the next step in which the target object is a polyhedron. The advantages of using this octree design method are: 1. the designer always has a valid three dimensional object, 2. few selections are required for generating a rough design, and 3. each displayed candidate cube serves as a menu for guiding the designer in making decisions. A technique for displaying objects and experimental designs is illustrated.
Description

        
@inproceedings{
10.2312:eg.19841001
, booktitle = {
Eurographics Conference Proceedings
}, editor = {
K. BO and H.A. TUCKER
}, title = {{
Three-Dimensional Data Input by Selection of Hierarchically Defined Blocks
}}, author = {
Yamaguchi, K.
 and
Inamoto, N.
 and
Kunii, H. S.
 and
Kunii, T. L.
}, year = {
1984
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/eg.19841001
} }
Citation