A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces

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Date
2008
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd
Abstract
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous representation of the features in texture space, and the rendering is performed by means of two approaches: one for isolated or non-intersecting grooves and another for special situations like intersections or ends. The proposed solutions perform correct antialiasing and take into account visibility and inter-reflections with little computational effort and memory requirements. Compared to anisotropic BRDFs and scratch models, we have no limitations on the distribution of grooves over the surface or their geometry, thus allowing more general patterns. Compared to displacement mapping techniques, we can efficiently simulate features of all sizes without requiring additional geometry or multiple representations.
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@article{
10.1111:j.1467-8659.2008.01342.x
, journal = {Computer Graphics Forum}, title = {{
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
}}, author = {
Bosch, C.
and
Pueyo, X.
and
Merillou, S.
and
Ghazanfarpour, D.
}, year = {
2008
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2008.01342.x
} }
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