An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera

Abstract
We present a low cost and accessible end-to-end framework for 3D modeling and texture capture of Humans using deep neural networks and a single RGB camera. We generate a texture atlas considering a set of multi-view images. We also capture data to generate 3D shape models and finally combine it with the generated textures to obtain a full 3D reconstruction of the human body that can be used in a game engine.
Description

        
@inproceedings{
10.2312:egp.20201034
, booktitle = {
Eurographics 2020 - Posters
}, editor = {
Ritschel, Tobias and Eilertsen, Gabriel
}, title = {{
An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera
}}, author = {
Silva, Luiz José Schirmer
and
Silva, Djalma S. da
and
Velho, Luiz
and
Lopes, Hélio
}, year = {
2020
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {
978-3-03868-104-5
}, DOI = {
10.2312/egp.20201034
} }
Citation