Now showing items 1-11 of 11

    • The Aesthetics of Routine 

      Correia, Ana Beatriz; Machado, Penousal (The Eurographics Association, 2016)
      People that collect data about themselves are not necessarily interested on the data, but in the resulting information and how it can be used in order to learn something about them [Yau09]. This project proposes an artistic ...
    • Alchimia: an Inexplicable or Mysterious Transmutation, a Seemingly Magical Process of Transformation, Creation, or Combination 

      Veiga, P. A. (The Eurographics Association, 2016)
      Alchimia V2 is an interactive installation that relies on a single spectator/interactor standing in front of a screen/webcam. It has been coded in Processing 3.0 and is calculation intensive, using the webcam to perform ...
    • Artistic Inspired Data Visualization Design Process 

      Etemad, Katayoon; Samavati, Faramarz; Carpendale, Sheelagh (The Eurographics Association, 2016)
      In this paper we describe our design process for creating artistically inspired data visualizations. We consider graphs as an example of interest for data visualization, and present several novel graph layouts developed ...
    • Bodygraphe: Gestural Computing for Visual Music 

      Garcia, E.; McGraw, T. (The Eurographics Association, 2016)
      Bodygraphe is an interactive, visual music application that unifies gestural computing with live performance art. Through motion, dancers become instruments and conductors of a visual music experience, and wholly generate ...
    • Building a Gold Standard for Perceptual Sketch Similarity 

      Cakmak, S.; Sezgin, T. M. (The Eurographics Association, 2016)
      Similarity is among the most basic concepts studied in psychology. Yet, there is no unique way of assessing similarity of two objects. In the sketch recognition domain, many tasks such as classification, detection or ...
    • Composition and Perception beyond Photorealism 

      Ji, Li; Wyvill, Brian; Gammon, Lynda; Gooch, Amy (The Eurographics Association, 2016)
      Composition is an important aestheic aspect of celebrated works of art, and we examine a few common compositional techniques in the context of computer graphics rendering and perception. In computer graphics, photorealistic ...
    • Gaze-Based Biometric Authentication: Hand-Eye Coordination Patterns as a Biometric Trait 

      Çig, Çagla; Sezgin, Tevfik Metin (The Eurographics Association, 2016)
      We propose a biometric authentication system for pointer-based systems including, but not limited to, increasingly prominent pen-based mobile devices. To unlock a mobile device equipped with our biometric authentication ...
    • Interactive Oil Paint Filtering On Mobile Devices 

      Semmo, Amir; Trapp, Matthias; Pasewaldt, Sebastian; Döllner, Jürgen (The Eurographics Association, 2016)
      Image stylization enjoys a growing popularity on mobile devices to foster casual creativity. However, the implementation and provision of high-quality image filters for artistic rendering is still faced by the inherent ...
    • Relational Interactive Art: A Framework for Interaction in a Social Context 

      Cabrita, Nuno; Bernardes, Gilberto (The Eurographics Association, 2016)
      Interactive art implies an active dialogue between the participant and the surrounding space, mediated by a computational system. Reciprocity and recursiveness are key principles to the bidirectional flux of information ...
    • The Rhythm of Consumption 

      Maçãs, Catarina; Machado, Penousal (The Eurographics Association, 2016)
      In this project, we create a set of visualizations that represent the variation of consumption in different departments of the SONAE's hypermarket chain, the biggest hypermarket's chain in Portugal. With this project, we ...
    • What Auto Completion Tells Us About Sketch Recognition 

      Altiok, Ozan Can; Yesilbek, Kemal Tugrul; Sezgin, Tevfik Metin (The Eurographics Association, 2016)
      Auto completion is generally considered to be a difficult problem in sketch recognition as it requires a decision to be made with fewer strokes. Therefore, it is generally assumed that the classification of fully completed ...