PLOC++ : Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction Revisited

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Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
ACM Association for Computing Machinery
Abstract
We propose a novel version of the GPU-oriented massively parallel locally-ordered clustering (PLOC) algorithm for constructing bounding volume hierarchies (BVHs). Our method focuses on removing the weaknesses of the original approach by simplifying and fusing different phases, while replacing most performance critical parts by novel and more efficient algorithms. This combination allows for outperforming the original approach by a factor of 1.9 - 2.3×.
Description

CCS Concepts: Computing methodologies -> Ray tracing Additional Key Words and Phrases: bounding volume hierarchy, ray tracing

        
@inproceedings{
10.1145:3543867
, booktitle = {
Proceedings of the ACM on Computer Graphics and Interactive Techniques
}, editor = {
Josef Spjut
 and
Marc Stamminger
 and
Victor Zordan
}, title = {{
PLOC++ : Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction Revisited
}}, author = {
Benthin, Carsten
 and
Drabinski, Radoslaw
 and
Tessari, Lorenzo
 and
Dittebrandt, Addis
}, year = {
2022
}, publisher = {
ACM Association for Computing Machinery
}, ISSN = {
2577-6193
}, ISBN = {}, DOI = {
10.1145/3543867
} }
Citation