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dc.contributor.authorSano, Yujien_US
dc.contributor.authorSato, Koyaen_US
dc.contributor.authorShiraishi, Ryoichiroen_US
dc.contributor.authorOtsuki, Maien_US
dc.contributor.authorMizutani, Koichien_US
dc.contributor.editorKakehi, Yasuaki and Hiyama, Atsushien_US
dc.date.accessioned2019-09-11T05:43:09Z
dc.date.available2019-09-11T05:43:09Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-083-3
dc.identifier.issn1727-530X
dc.identifier.urihttps://doi.org/10.2312/egve.20191280
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20191280
dc.description.abstractWe developed a system that augments the player's perception and support situation awareness for motivating them to participate in multiplayer sports in the context of a soccer game. The positional relationship of the opponents was provided using visual feedback and the position of the opponent beyond the field of view was provided using haptic feedback. Through an experiment, we confirmed that using visuo-haptic feedback and independently using visual and haptic feedback could improve the ball control skill of the player. We also found that independently using visual and haptic feedback can reduce the mental workload than the case of no feedback based on NASA-TLX.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectHuman
dc.subjectcentered computing
dc.subjectMixed / augmented reality
dc.titleVisuo-Haptic Interface to Augment Player's Perception in Multiplayer Ball Gameen_US
dc.description.seriesinformationICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
dc.description.sectionheadersPerception and Human Augmentation
dc.identifier.doi10.2312/egve.20191280
dc.identifier.pages53-56


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