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    STORM: a Generic Interaction and Behavioral Model for 3D Objects and Humanoids in a Virtual Environment

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    095-100.pdf (194.4Kb)
    Date
    2007
    Author
    Mollet, Nicolas
    Gerbaud, Stéfanie
    Arnaldi, Bruno
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    Abstract
    We present in this paper research focused on interaction and behavior specification for 3D objects in general, including humanoids. This research is conducted in the context of a collaboration with Nexter-Group (a French military manufacturer) in order to introduce Virtual Reality (VR) in maintenance training. The use of VR environments for training is strongly stimulated by important needs of training on sensitive equipment, sometimes fragile, unavailable, costly or dangerous. Nevertheless, for the development of such applications, the re-use of existing developments is a major issue. Our research is focused on models that have been designed to achieve this reusability and standardization for the efficient development of new virtual environments. In particular, we defined a new generic model named STORM, used to describe reusable behaviors for 3D objects in general, including humanoids, and reusable interactions between those objects.
    BibTeX
    @inproceedings {10.2312:PE:VE2007Short:095-100,
    booktitle = {Eurographics Symposium on Virtual Environments, Short Papers and Posters},
    editor = {Bernd Froehlich and Roland Blach and Robert van Liere},
    title = {{STORM: a Generic Interaction and Behavioral Model for 3D Objects and Humanoids in a Virtual Environment}},
    author = {Mollet, Nicolas and Gerbaud, Stéfanie and Arnaldi, Bruno},
    year = {2007},
    publisher = {The Eurographics Association},
    ISBN = {978-3-905673-64-7},
    DOI = {10.2312/PE/VE2007Short/095-100}
    }
    URI
    http://dx.doi.org/10.2312/PE/VE2007Short/095-100
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA