Search
Now showing items 1-10 of 21
A 3 Cent Recognizer: Simple and Effective Retrieval and Classification of Mid-air Gestures from Single 3D Traces
(The Eurographics Association, 2017)
In this paper we present a simple 3D gesture recognizer based on trajectory matching, showing its good performances in classification and retrieval of command gestures based on single hand trajectories. We demonstrate that ...
Single-Handed vs. Two Handed Manipulation in Virtual Reality: A Novel Metaphor and Experimental Comparisons
(The Eurographics Association, 2017)
In this paper we present a novel solution for single-handed deviceless object manipulation (e.g. picking/translating, rotating and scaling) in immersive visualization environments. The new method is based on degree of ...
User Interaction Feedback in a Hand-Controlled Interface for Robot Team Tele-operation Using Wearable Augmented Reality
(The Eurographics Association, 2017)
Continuous advancements in the field of robotics and its increasing spread across heterogeneous application scenarios make the development of ever more effective user interfaces for human-robot interaction (HRI) an extremely ...
A Virtual Character Posing System based on Reconfigurable Tangible User Interfaces and Immersive Virtual Reality
(The Eurographics Association, 2018)
Computer animation and, particularly, virtual character animation, are very time consuming and skill-intensive tasks, which require animators to work with sophisticated user interfaces. Tangible user interfaces (TUIs) ...
Gradient Field Estimation on Triangle Meshes
(The Eurographics Association, 2018)
The estimation of the differential properties of a function sampled at the vertices of a discrete domain is at the basis of many applied sciences. In this paper, we focus on the computation of function gradients on triangle ...
Motion Data and Model Management for Applied Statistical Motion Synthesis
(The Eurographics Association, 2019)
Machine learning based motion modelling methods such as statistical modelling require a large amount of input data. In practice, the management of the data can become a problem in itself for artists who want to control the ...
Immersive Environment for Creating, Proofreading, and Exploring Skeletons of Nanometric Scale Neural Structures
(The Eurographics Association, 2019)
We present a novel immersive environment for the exploratory analysis of nanoscale cellular reconstructions of rodent brain samples acquired through electron microscopy. The system is focused on medial axis representations ...
Design and Implementation of a Visualization Tool for the in-depth Analysis of the Domestic Electricity Consumption
(The Eurographics Association, 2019)
In this poster, we present a visualization tool for the in-depth analysis of domestic electricity consumption. The web-interface allows users to visualize their electricity consumption, compare them with their own records ...
Visual Representation of Region Transitions in Multi-dimensional Parameter Spaces
(The Eurographics Association, 2019)
We propose a novel visual representation of transitions between homogeneous regions in multi-dimensional parameter space. While our approach is generally applicable for the analysis of arbitrary continuous parameter spaces, ...
ReVize: A Library for Visualization Toolchaining with Vega-Lite
(The Eurographics Association, 2019)
The field of tools for data visualization has been growing in recent years, with each tool contributing new ways to create and work with visualizations, and each offering a specialized set of features, interaction metaphors ...