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Hardware Accelerated Shaders Using FPGAs
(The Eurographics Association, 2009)
We demonstrate that Field Programable Gate Arrays (FPGAs) can be used to accelerate shading of surfaces for production quality rendering (a task standard interactive graphics hardware is generally ill-suited to) by allowing ...
Interactive Relighting for Stage Use
(The Eurographics Association, 2009)
Re-lighting by combining images taken under known lighting conditions to synthesise new lighting configurations is a simple, but powerful technique capable of producing impressive results. However it has found little ...