Congreso Espanol de Informatica Grafica

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Recent Submissions

  • Development of a Node-Based Material Editor 

    Leiro, Luciano Suaya; Garrigó, Marc (The Eurographics Association, 2022)
    Materials systems are an important element within the development of a renderer for an application such as a video game. Nowadays, the method to build a graphic style for a product involving a real-time engine implies a ...
  • DriveRNN: Predicting Drivers' Attention with Deep Recurrent Networks 

    Lasheras-Hernandez, Blanca; Masia, Belen; Martin, Daniel (The Eurographics Association, 2022)
    Lately, the automotive industry has experienced a significant development led by the ambitious objective of creating an autonomous vehicle. This entails understanding driving behaviors in different environments, which ...
  • NeodiagVR: Virtual Reality Apgar test environment 

    Ferry, Lucas; Gimeno, Jesús; Estañ, Francisco Javier; Núñez, Francisco; Balaguer, Evelin; Fernández, Marcos; Portalés, Cristina (The Eurographics Association, 2022)
    Owing to the lack of accessibility of postpartum rooms nowadays, which are needed to teach the correct assessment of newborn health status to medical students, virtual reality and simulation are increasingly used for ...
  • Interactive Visualization of Historical Fabrics at Yarn Level using Sphere Tracing 

    Pérez-Aixendri, Manolo; Gimeno, Jesús; Portalés, Cristina; Casanova-Salas, Pablo (The Eurographics Association, 2022)
    In this paper we present preliminary results of a new approach for interactive visualization of historical fabrics at yarn level based on models using Signed Distance Functions. They are compared with the results of Virtual ...
  • Kalathos+: Construcción de datasets para la clasificación automática de fragmentos de vasijas cerámicas de torno 

    Segura, Rafael J.; Rueda, Antonio J.; Ogáyar, Carlos J.; Fuertes, José M.; García-Fernández, Ángel L.; Lucena, Manuel J.; López, Alfonso; Moreno, Isabel; Molinos, Manuel (The Eurographics Association, 2022)
    En los últimos años las técnicas de aprendizaje profundo se han convertido en una poderosa alternativa a técnicas clásicas de aprendizaje automático orientadas a tareas de clasificación. Esta tecnología se ha aplicado con ...
  • Reusable Procedural Building Parts 

    Arangua, Alejandro; Patow, Gustavo; Besuievsky, Gonzalo (The Eurographics Association, 2022)
    With the increase in popularity of procedural urban modeling for film, TV, and interactive entertainment, an urgent need for editing tools to support procedural content creation has become apparent. In this paper, we present ...
  • Guided Modeling of Natural Scenarios: Vegetation and Terrain 

    Collado, José Antonio; López, Alfonso; Pérez, Juan Roberto Jiménez; Ortega, Lidia M.; Jurado, Juan M.; Feito, Francisco (The Eurographics Association, 2022)
    The generation of realistic natural scenarios is a longstanding and ongoing challenge in Computer Graphics. LiDAR (Laser Imaging Detection and Ranging) point clouds have been gaining interest for the representation and ...
  • Cylindrical Transform Slicing of Revolute Parts with Overhangs for Laser Metal Deposition 

    Montoya-Zapata, Diego; Moreno, Aitor; Ortiz, Igor; Ruiz-Salguero, Oscar; Posada, Jorge (The Eurographics Association, 2022)
    In the context of Laser Metal Deposition (LMD), temporary support structures are needed to manufacture overhanging features. In order to limit the need for supports, multi-axis machines intervene in the deposition by ...
  • A Modular Authoring Tool for Atmospheric Cloud Modelling 

    Rodríguez-Hernández, Darío; García-Fernández, Ignacio (The Eurographics Association, 2022)
    Modelling of atmospheric effects and, in particular, of clouds is a recurrent topic in computer graphics. Achieving realistic results poses a great challenge, and manual modelling of such complex structures is unfeasible ...
  • Simulation Based Initial Feasibility Analysis Pipeline for Small-sized Part Picking 

    Mendizabal-Arrieta, Iñigo; Tammaro, Antonio; Ojer, Marco; Lin, Xiao (The Eurographics Association, 2022)
    Random bin picking is still one of the main tasks for robotics in the current days. When the environment is very cluttered, the calculation of grasping positions can be highly demanding in terms of time and computing power. ...
  • Synthesis of Reeb Graph and Morse Operators from Level Sets of a Boundary Representation 

    Pareja-Corcho, Juan; Montoya-Zapata, Diego; Cadavid, Carlos; Moreno, Aitor; Posada, Jorge; Arenas-Tobon, Ketzare; Ruiz-Salguero, Oscar (The Eurographics Association, 2022)
    In the context of Industrie 4.0, it is necessary for several applications, to encode characteristics of a Boundary Representation of a manifold M in an economical manner. Two related characterizations of closed B-Reps (and ...
  • CEIG 2022: Frontmatter 

    Serrano, Ana; Posada, Jorge (The Eurographics Association, 2022)
  • Comparison of GPU-based Methods for Handling Point Cloud Occlusion 

    López, Alfonso; Jurado, Juan Manuel; Padrón, Emilio José; Ogayar, Carlos Javier; Feito, Francisco Ramón (The Eurographics Association, 2021)
    Three-dimensional point clouds have conventionally been used along with several sources of information. This fusion can be performed by projecting the point cloud into the image plane and retrieving additional data for ...
  • Generación de fenómenos naturales mediante la simulación realista de sólidos deformables en Bifrost 

    Cruz, José; Jurado, Juan Manuel; Jiménez-Pérez, J. Roberto; Ortega, Lidia (The Eurographics Association, 2021)
    La simulación de fluidos y sólidos deformables ha sido ampliamente estudiada en Informática Gráfica. Existen diferentes soluciones que posibilitan una simulación cada vez más realista en entornos del mundo real. Para ello, ...
  • Digital Layered Models of Architecture and Mural Paintings over Time 

    Guardia, Milagros; Pogliani, Paola; Bordi, Giulia; Charalambous, Panayiotis; Andujar, Carlos; Munoz-Pandiella, Imanol; Pueyo, Xavier (The Eurographics Association, 2021)
    The European project Enhancement of Heritage Experiences: The Middle Ages. Digital Layered Models of Architecture and Mural Paintings over Time (EHEM) aims to obtain virtual reconstructions of medieval artistic heritage ...
  • Generation Process of Intrinsic Images Dataset Through Physically-based Rendering 

    Rodríguez, Ignacio Moral; López, Alfonso; Jiménez-Perez, J. Roberto; Feito, Francisco R.; Ortega, Lidia; Jurado, Juan M. (The Eurographics Association, 2021)
    El problema denominado Intrinsic Image Decomposition sigue siendo un desafío por resolver en informática gráfica. Aunque el uso de arquitecturas de aprendizaje profundo supondría un avance significativo, los conjuntos de ...
  • Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos 

    Calzado-Martínez, Alberto; García-Fernández, Ángel Luis; Ortega-Alvarado, Lidia M. (The Eurographics Association, 2021)
    En este trabajo se presenta una aplicación desarrollada para enriquecer y ampliar las técnicas actuales de registro arqueológico. Basada en una arquitectura cliente-servidor, se ha utilizado el motor de videojuegos Unity ...
  • A GPU-accelerated LiDAR Sensor for Generating Labelled Datasets 

    López, Alfonso; Anguita, Carlos Javier Ogayar; Higueruela, Francisco Ramón Feito (The Eurographics Association, 2021)
    This paper presents a GPU-based LiDAR simulator to generate large datasets of ground-truth point clouds. LiDAR technology has significantly increased its impact on academic and industrial environments. However, some of its ...
  • Intensity-Guided Exposure Correction for Indoor LiDAR Scans 

    Comino Trinidad, Marc; Andújar, Carlos; Bosch, Carles; Chica, Antonio; Munoz-Pandiella, Imanol (The Eurographics Association, 2021)
    Terrestrial Laser Scanners, also known as LiDAR, are often equipped with color cameras so that both infrared and RGB values are measured for each point sample. High-end scanners also provide panoramic High Dynamic Range ...
  • ISSIGraph: An Open Source Multi-platform C++ Tool for Rapid 2D/3D Wireframe Sketching 

    Jiménez de Parga, Carlos (The Eurographics Association, 2021)
    Rapid sketch modelling and Computer-Aided Design (CAD) initiation are increasingly demanded activities in the creative and educational areas. For this reason, this paper presents a cross-platform C++ toolkit with the aim ...

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