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Adaptive trimming of cubic triangular Bézier patches
(The Eurographics Association, 2006)
We present a method to handle cubic trimmed triangular Bézier patches. This scheme makes use of levels of detail and surface subdivision to achieve a fast and flexible hierarchical data structure that is specially useful ...
GPU-based Evaluation of Boolean Operations on Triangulated Solids
(The Eurographics Association, 2006)
This paper presents a robust method for evaluating boolean operations on triangle meshes. It is based on a fast and reliable point-in-solid algorithm that works with B-Rep representations. With this method, several boolean ...
A 3DWeb Application for Weather Forecast Based on WebGL
(The Eurographics Association, 2015)
Management, interpretation and visualization of geoscientific and atmospherical information is a major problem for the geoscientist and for a correct diffusion, due to its high volume, complexity, spatiotemporal dimension ...
Google Tango Outdoors. Augmented Reality for Underground Infrastructures
(The Eurographics Association, 2017)
Underground infrastructures, which support much of the services provided to citizens, have the peculiarity of not being directly visible. This leads to problems when making incursions for maintenance or creating new ...
Unsupervised Framework for People Counting Using a Stereo-based Camera
(The Eurographics Association, 2017)
The counting of people in a room or a building is a desirable feature in a Smart City environment. There are several hardware systems that simplify this process. However, those systems tend to be very intrusive. This paper ...
Direct Volume Rendering of Stack-Based Terrains
(The Eurographics Association, 2017)
Traditionally, the rendering of volumetric terrain data, as many other scientific 3D data, has been carried out performing direct volume rendering techniques on voxel-based representations. A main problem with this kind ...
3D GIS Based on WebGL for the Management of Underground Utilities
(The Eurographics Association, 2017)
This work summarizes a web application related to a research project about underground infrastructures. The aim is to visualize, analyse and manage all underground layers inside 3D urban environments. This is possible using ...
Tests de inclusión punto en objeto basados en árboles de intervalos
(The Eurographics Association, 2009)
En este trabajo presentamos varios tests de inclusión punto en objeto, para objetos de dos y tres dimensiones, que utilizan árboles de intervalos como estructura de datos básica. Los tests destacan por su sencillez, escaso ...
Controlador de aforo
(The Eurographics Association, 2016)
El Centro de Estudios Avanzados en Tecnologías de la Información y Comunicación (CEATIC) de la Universidad de Jaén se enmarca en la estrategia de apoyo a la excelencia investigadora y docente además de impulsar la transferencia ...
Towards a 3D GIS for Underground Infrastructure
(The Eurographics Association, 2016)
The use of advanced software tools for groundwater management is essential to carry out the management of these underground infrastructure. Tools capable of accomplishing these processes are the so-called 3D GIS. However, ...