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Now showing items 11-19 of 19
A Robust Approach to Interactive Virtual Cutting: Geometry and Color
(Pietroni, 2010-05-08)
Interactive simulation of deformable bodies has attracted growing interest in the course of the last decade and, while for a long time it has been limited to applicative domains such as virtual surgery, it is nowadays a ...
Visibility Computations for Real-Time Rendering in General 3D Environments
(Mattausch, 27.4.2010)
Visibility computations are essential operations in computer graphics, which are required for rendering acceleration in the form of visibility culling, as well as for computing realistic lighting. Visibility culling, which ...
Processing of Façade Imagery
(Musialski, 2010)
Modeling and reconstruction of urban environments is currently the subject of intensive research. There is a wide range of possible applications, including virtual environments ...
Visual Analytics of Large Weighted Directed Graphs and Two-Dimensional Time-Dependent Data
(Landesberger von Antburg, June, 2010)
Die Analyse großer Datenmengen ist in vielen Anwendungsgebieten eine wichtige Aufgabe. Dazu zählen zum einen die Biologie, Pharmazie und Verkehrsplanung als auch Sozial- und Wirtschaftswissenschaften, um nur einige Beispiele ...
Hybrid Methods for Interactive Shape Manipulation
(Weber, 2010-09-12)
Manipulating 2D and 3D shapes interactively is an important task in computer graphics. The challenge is to be able to induce a global change to the shape while preserving its local structure. A deformation tool accepts as ...
Filament-Based Smoke
(Weißmann, 15. 9. 201)
This cumulative dissertation presents a complete model for simulating smoke usingpolygonal vortex filaments. Based on a Hamiltonian system for the dynamics ofsmooth vortex filaments, we develop an effcient and robust ...
Digital Processing and Management Tools for 2D and 3D Shape Repositories
(Saleem, Waqar, 2010-06-18)
This thesis presents work on several aspects of 3D shape processing. We developa learning based surface reconstruction algorithm that is robust to typical inputartifacts and alleviates the restrictions imposed by previous ...
Animation Reconstruction of Deformable Surfaces
(Li, 2010)
<p> Accurate and reliable 3D digitization of dynamic shapes is a critical component in the creation of compelling CG animations. Digitizing deformable surfaces has applications ranging from robotics, biomedicine, ...
Human Visual System Models in Computer Graphics
(Tunc Ozan Aydin, 2011-10-11)
At the receiving end of visual data are humans; thus it is only natural to takeinto account various properties and limitations of the human visual system whiledesigning new image and video processing methods. In this ...