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Real-time 3D Human Body Pose Estimation from Monocular RGB Input
(Saarländische Universitäts-und Landesbibliothek, 2020-10)
Human motion capture finds extensive application in movies, games, sports and biomechanical analysis. However, existing motion capture solutions require cumbersome external and/or on-body instrumentation, or use active ...
Real-time 3D Hand Reconstruction in Challenging Scenes from a Single Color or Depth Camera
(2020)
Hands are one of the main enabling factors for performing complex tasks and humans naturally use them for interactions with their environment. Reconstruction and digitization of 3D hand motion opens up many possibilities ...
Machine Learning For Plausible Gesture Generation From Speech For Virtual Humans
(Trinity College Dublin, The University of Dublin, 2021-08-03)
The growing use of virtual humans in an array of applications such as games, human-computer interfaces, and virtual reality demands the design of appealing and engaging characters, while minimizing the cost and time of ...