Browsing VAST06: The 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage by Title
Now showing items 7-26 of 32
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Deconstructing the VR - Data Transparency, Quantified Uncertainty and Reliability of 3D Models
(The Eurographics Association, 2006)The paper discusses two key concepts required for the use of Virtual Reality and 3D modelling as a research tool for the humanities: data transparency -what is the type and nature of the archaeological/historical/ethnographical ... -
Destroying Cultural Heritage: Technical, Emotional and Exhibition Aspects in Simulating Earthquake Effects on a Gothic Cathedral
(The Eurographics Association, 2006)While a significant research effort has been devoted to produce virtual reconstructions of cultural heritage, the issue of reproducing the effects of natural or man-provoked disasters (e.g., earthquakes, floods, wars) on ... -
Digital Terrain Modelling for Archaeological Interpretation within Forested Areas using Full-Waveform Laserscanning
(The Eurographics Association, 2006)The identification of sites within forested areas is one of the remaining unresolved issues for archaeological prospection. Airborne laser scanning can be a solution to this problem: due to the capability of penetrating ... -
Educative Visuals - Digital Delivery of Architectural Information for (potential) Heritage Buildings
(The Eurographics Association, 2006)The paper proposes models that address current issues and considerations at several key levels relating to treatment of architectural information, its presentation and delivery methods specific to architecture education ... -
Evaluating the Social Context of ICT Applications in Museum Exhibitions
(The Eurographics Association, 2006)The spreading of Information and Communication Technologies (ICT) in exhibitions is, among other reasons, due to the wish of curators to find new ways to improve visitors experiences in museums. This has lead to an interest ... -
Geographical Presentation of Virtual Museum Exhibitions
(The Eurographics Association, 2006)In this paper we present a system, called GeoARCO, which enables presentation of virtual museum exhibitions in a geographical context. The system is partially based on the results of the European project ARCO Augmented ... -
Haptic Navigation and Exploration of High Quality Pre-rendered Environments
(The Eurographics Association, 2006)Visualising in real-time high quality virtual environments, which are suitable for cultural heritage and virtual tourism, is often a challenging endeavour. This is primarily, due to the cost of rendering complex architectural ... -
High Quality PTM Acquisition: Reflection Transformation Imaging for Large Objects
(The Eurographics Association, 2006)Reflection Transformation Imaging has proved to be a powerful method to acquire and represent the 3D reflectance properties of an object, displaying them as a 2D image. Recently, Polynomial Texture Maps (PTM), which are ... -
ICT Investment Considerations and their Influence on the Socio-Economic Impact of Heritage Sites
(The Eurographics Association, 2006)The following methodological model can be used as a platform for the study of the impact of information and communications technologies (ICT) at cultural heritage sites. The model has been developed through extensive, ... -
Interactive Mobile Assistants for Added-value Cultural Contents
(The Eurographics Association, 2006)Multimedia technologies provide new opportunities for museums to enhance their visitors experience. However, its use brings new challenges for presentation preparation, among which are how to enrich the visit while not ... -
Mosaic Rendering using Colored Paper
(The Eurographics Association, 2006)This paper proposes a new method of simulating colored paper mosaic using computer graphics technologies. This new method focuses on two problems that need to be taken care of in order to simulate colored paper mosaic. The ... -
Multi-Resolution Digital 3D Imaging System Applied to the Recording of Grotto Sites: the Case of the Grotta dei Cervi
(The Eurographics Association, 2006)The Grotta dei Cervi is a complex and fragile Neolithic cave where human presence left a large number of unique pictographs and petroglyphs. Detailed documentation necessitates recording it at different levels of details ... -
Multi-Spectral Laser Scanning for Inspection of Building Surfaces - State of the Art and Future Concepts
(The Eurographics Association, 2006)The Federal Institute for Materials Research and Testing (BAM) developed a multi-spectral laser scanner to demonstrate the advantages of such systems for the inspection of building surfaces. It is shown that damage of ... -
New Reflection Transformation Imaging Methods for Rock Art and Multiple-Viewpoint Display
(The Eurographics Association, 2006)We offer two new methods of documenting and communicating cultural heritage information using Reflection Transformation Imaging (RTI). One imaging method is able to acquire Polynomial Texture Maps (PTMs) of 3D rock art ... -
On the Digital Reconstruction and Interactive Presentation of Heritage Sites through Time
(The Eurographics Association, 2006)Virtual time travel from existing remains of a heritage site to its previous states and original condition is an educational and interesting experience and can provide better understanding of history. However, digitally ... -
Ontological Modelling for Archaeological Data
(The Eurographics Association, 2006)The need to investigate an archaeological context causes the inevitable destruction of the upper strata in favour of the lower ones. On-site research activity therefore translates into a documentation activity (forms/pho ... -
An Ontology for 3D Cultural Objects
(The Eurographics Association, 2006)3D cultural objects are digital 3D replicas of objects having a cultural value, as models of artefacts, reconstructions of buildings, sites and landscapes. As such, they have a twofold nature, and inherit properties both ... -
A Parametric Exploration of the Lighting Method of the Hagia Sophia Dome
(The Eurographics Association, 2006)Byzantine church design depended heavily on natural light for the generation of evocative effects supportive of the liturgical acts taking place in it. It appears that there were several effects coordinated in order to ... -
Procedural 3D Reconstruction of Puuc Buildings in Xkipché
(The Eurographics Association, 2006)This paper examines how architectural shape grammars can be used to procedurally generate 3D reconstructions of an archaeological site. The Puuc-style buildings found in Xkipché, Mexico, were used as a test-case. We first ... -
Real-time Animation of Various Flame Shapes
(The Eurographics Association, 2006)Working on the computer reconstruction of the Gallo-Roman forum of Bavay, we try to improve the feeling of immersion in the virtual environment. One way to achieve this is to provide realistic and dynamic light sources. ...