Now showing items 21-28 of 28

    • Arbitrary Cutting of Deformable Tetrahedralized Objects 

      Sifakis, Eftychios; Der, Kevin G.; Fedkiw, Ronald (The Eurographics Association, 2007)
      We propose a flexible geometric algorithm for placing arbitrary cracks and incisions on tetrahedralized deformable objects. Although techniques based on remeshing can also accommodate arbitrary fracture patterns, this ...
    • Dynamic, Expressive Speech Animation From a Single Mesh 

      Wampler, Kevin; Sasaki, Daichi; Zhang, Li; Popovic, Zoran (The Eurographics Association, 2007)
      In this work we present a method for human face animation which allows us to generate animations for a novel person given just a single mesh of their face. These animations can be of arbitrary text and may include emotional ...
    • CORDE: Cosserat Rod Elements for the Dynamic Simulation of One-Dimensional Elastic Objects 

      Spillmann, J.; Teschner, M. (The Eurographics Association, 2007)
      Simulating one-dimensional elastic objects such as threads, ropes or hair strands is a difficult problem, especially if material torsion is considered. In this paper, we present CORDE(french rope ), a novel deformation ...
    • Guided TimeWarping for Motion Editing 

      Hsu, Eugene; Silva, Marco da; Popovic, Jovan (The Eurographics Association, 2007)
      Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of ...
    • Flipping with Physics: Motion Editing for Acrobatics 

      Majkowska, Anna; Faloutsos, Petros (The Eurographics Association, 2007)
      Complex acrobatic stunts, such as double or triple flips, can be performed only by highly skilled athletes. On the other hand, simpler tricks, such as single-flip jumps, are relatively easy to master.We present a method ...
    • A Simple Boiling Module 

      Kim, Theodore; Carlson, Mark (The Eurographics Association, 2007)
      Recent efforts to visually capture the phenomena of boiling have proposed monolithic approaches that extend the basic techniques underlying existing fluid solvers. In this work, we show that if we instead treat boiling as ...
    • Legendre Fluids: A Unified Framework for Analytic Reduced Space Modeling and Rendering of Participating Media 

      Gupta, Mohit; Narasimhan, Srinivasa G. (The Eurographics Association, 2007)
      In this paper, we present a unified framework for reduced space modeling and rendering of dynamic and non- homogenous participating media, like snow, smoke, dust and fog. The key idea is to represent the 3D spatial variation ...
    • Screen Space Meshes 

      Mueller, Matthias; Schirm, Simon; Duthaler, Stephan (The Eurographics Association, 2007)
      We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal and external silhouettes of the surface ...