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Performance Capture with Physical Interaction
(The Eurographics Association, 2010)
This paper introduces a technique for combining performance-based animation with a physical model in order to synthesize complex interactions in an animated scene. The approach is to previsualize interaction of final ...
Goal-Directed Stepping with Momentum Control
(The Eurographics Association, 2010)
This paper proposes a technique for animating simulated characters to perform controlled steps. The desired step is controlled by high-level goals, namely step position and step duration. These stepping goals guide the ...