Now showing items 1-10 of 10

      Subject
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.1]: Parallel Processing- Computer Graphics [I.3.2]: Distributed/network graphics-Software Engineering [D.2.2]: Software libraries [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Graphics processors I.6.6 [Computer Graphics]: Simulation and Modeling-Simulation Output Analysis J.2 [Computer Applications]: Physical Science and Engineering-Engineering [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing I.3.4 [Computer Graphics]: Graphics Utilities-Application packages [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Parallel processing- I.3.2 [Computer Graphics]: Distributed/network graphics [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.2 [Computer Graphics]: Graphics Systems- Distributed/network graphics I.3.3 [Computer Graphics]: Picture/Image Generation [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.2 [Computer Graphics]: Graphics Systems- Distributed/network graphics; I.3.m [Computer Graphics]: Miscellaneous-Parallel Rendering; Keywords: Dynamic load balancing, multi-display systems [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Three-Dimensional Graphics and Realism-Color, shading, shadowing, and texture [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Geometric algorithms, languages, and systems [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Curve, surface, solid, and object representations. I.3.6 [Computer Graphics]: Methodology and Techniques-Graphics data structures and data types. I.3.m [Computer Graphics]: Misc.-Parallel rendering. [1]