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Scalable Realistic Rendering with Many-Light Methods
(The Eurographics Association, 2013)
Recent years have seen increasing attention and significant progress in many-light rendering, a class of methods for the efficient computation of global illumination. The many-light formulation offers a unified mathematical ...
Position-based Methods for the Simulation of Solid Objects in Computer Graphics
(The Eurographics Association, 2013)
The dynamic simulation of solids has a long history in computer graphics. The classical methods in this field are based on the use of forces or impulses to simulate joints between rigid bodies as well as the stretching, ...