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Automatic Generation of Constructable Brick Sculptures
(The Eurographics Association, 2013)
Fabrication of LEGO R models in large scale requires careful pre-planning to produce constructable and stable models. We propose a system that, starting with a voxelization of a 3D mesh, merges voxels to form larger bricks, ...
Volume Controllable SPH
(The Eurographics Association, 2013)
We extend a Predictive Corrective Incompressible SPH (PCISPH) algorithm to a volume controllable SPH algorithm. In order to handle volume changes, we develop a method to control fluid volume. Our method precomputes a ...
A Segmentation Transfer Method for Articulated Models
(The Eurographics Association, 2013)
In this paper, we propose using a pre-segmented example model to perform semantic-oriented segmentation of non-rigid 3D models of the same class (human, octopus, quadrupeds, etc.). Using the fact that the same type of ...
Transfinite Surface Patches Using Curved Ribbons
(The Eurographics Association, 2013)
An important problem in Computer Aided Design is to create digital representations for complex free-form objects that produce nice, predictable shapes and facilitate real-time editing in 3D. The clue to curve network-based ...
Accelerating kd-tree Searches for all k-nearest Neighbours
(The Eurographics Association, 2013)
Finding the k nearest neighbours of each point in a point cloud forms an integral part of many point-cloud processing tasks. One common approach is to build a kd-tree over the points and then iteratively query the k nearest ...
Direct Contouring of Implicit Closest Point Surfaces
(The Eurographics Association, 2013)
Constructing a (signed) distance field and contouring its zero level set are two important steps in many surface reconstruction methods. While most high-quality distance transforms compute the distance to the surface as ...