Now showing items 16-20 of 20

    • On User-Interaction in 3D Reconstruction 

      Schneider, David C.; Eisert, Peter (The Eurographics Association, 2012)
      For many computer graphics tasks such as segmentation, tracking or retargeting, algorithms are designed to allow user interaction. For real-world applications, tools which give users some form of control are often preferred ...
    • A Pipeline for Procedural Modelling from Geospatial Data 

      Jesus, Diego; Coelho, António; Rebelo, C.; Cardoso, A.; Sousa, A. A. (The Eurographics Association, 2012)
      Virtual urban environments can be used for purposes like municipality planning and management. Due to the complexity and large extent of these environments procedural modelling techniques can be used to generate these 3D ...
    • Realtime 3D Sensor Based Air Flow Reconstruction 

      Dyck, Michiel Van; Peremans, Herbert (The Eurographics Association, 2012)
      Based on state-of-the art bio-inspired air flow sensors it becomes possible to capture air flow velocity and direction at multiple locations at the same time instance. These sensor values can be used in a simulation ...
    • Revision Control Framework for 3D Assets 

      Dobos, Jozef; Steed, Anthony (The Eurographics Association, 2012)
      We propose a non-linear concurrent revision control for centralised management of 3D assets and a novel approach to mesh differencing. Large models are decomposed into individual scene graph (SG) nodes through an asset ...
    • Virtual Architecture in the Free Space 

      Clini, Paolo; Quattrini, Ramona; Nespeca, Romina (The Eurographics Association, 2012)
      The multi-projection image techniques offer interesting possibilities for architecture communication and augmented reality. This poster shows experimental solutions for pseudo-holographic projection 360 degree so-called ...