Now showing items 11-20 of 20

    • Meshless Statistical Occlusion Computation 

      Fouquet, François; Farrugia, Jean-Philippe; Iehl, Jean-Claude; Dupuy, Jonathan (The Eurographics Association, 2012)
      This paper presents a new method to evaluate visibility from a point cloud by using a meshless statistical representation. The resulting evaluation uses much less memory than previous work while still producing high quality ...
    • Minimising Longest Edge for Closed Surface Construction from Unorganised 3D Point Sets 

      Ohrhallinger, Stefan; Mudur, Sudhir (The Eurographics Association, 2012)
      Given an unorganised 3D point set with just coordinate data, we formulate the problem of closed surface construction as one requiring minimisation of longest edge in triangles, a criterion derivable from Gestalt laws for ...
    • Multi-user Immersive 3D Reconstruction Environment 

      Sedlacek, David; Travnicek, Zdenek; Zara, Jiri (The Eurographics Association, 2012)
      A tool for user driven 3D reconstruction is presented in this poster together with ideas of tool extension for a work in immersive environment with multi-user editing possibility. The main purpose of the tool is cultural ...
    • Multiview-Consistent Color Sampling for Alpha Matting 

      Kettern, Markus; Eisert, Peter (The Eurographics Association, 2012)
      We propose a method for incorporating multiview information into color sampling methodologies for alpha matting. We extend the typical trimap input for matting algorithms to 3D space, enabling the association of stripes ...
    • A New Approach to Cultural Heritage Information Systems 

      Soler, Francisco; Torres, Juan Carlos; Cano, Pedro; León, Alejandro (The Eurographics Association, 2012)
      Work on archaeological sites or cultural heritage artefacts usually generates a huge amount of heterogeneous information. The strong spatial structure of data suggests that this information should be linked to a threedimensional ...
    • On User-Interaction in 3D Reconstruction 

      Schneider, David C.; Eisert, Peter (The Eurographics Association, 2012)
      For many computer graphics tasks such as segmentation, tracking or retargeting, algorithms are designed to allow user interaction. For real-world applications, tools which give users some form of control are often preferred ...
    • A Pipeline for Procedural Modelling from Geospatial Data 

      Jesus, Diego; Coelho, António; Rebelo, C.; Cardoso, A.; Sousa, A. A. (The Eurographics Association, 2012)
      Virtual urban environments can be used for purposes like municipality planning and management. Due to the complexity and large extent of these environments procedural modelling techniques can be used to generate these 3D ...
    • Realtime 3D Sensor Based Air Flow Reconstruction 

      Dyck, Michiel Van; Peremans, Herbert (The Eurographics Association, 2012)
      Based on state-of-the art bio-inspired air flow sensors it becomes possible to capture air flow velocity and direction at multiple locations at the same time instance. These sensor values can be used in a simulation ...
    • Revision Control Framework for 3D Assets 

      Dobos, Jozef; Steed, Anthony (The Eurographics Association, 2012)
      We propose a non-linear concurrent revision control for centralised management of 3D assets and a novel approach to mesh differencing. Large models are decomposed into individual scene graph (SG) nodes through an asset ...
    • Virtual Architecture in the Free Space 

      Clini, Paolo; Quattrini, Ramona; Nespeca, Romina (The Eurographics Association, 2012)
      The multi-projection image techniques offer interesting possibilities for architecture communication and augmented reality. This poster shows experimental solutions for pseudo-holographic projection 360 degree so-called ...